Essentials
Pokédex Numbers
- Introduced in
- National
- 875
- Galar
- 370
- Crown Tundra
- 90
Names
- Japanese
- コオリッポ (koorippo)
- コオリッポ
- Korean
- 빙큐보
- Chinese
- 冰砌鵝
- 冰砌鹅
- French
- Bekaglaçon
- German
- Kubuin
- Spanish
- Eiscue
- Italian
- Eiscue
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Eiscue |
Eiscue Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 65.0 | 323 | 354 | |
Attack | 53.0 | 228 | 259 | |
Defense | 88.1 | 288 | 319 | |
Special Attack | 48.6 | 198 | 229 | |
Special Defense | 75.1 | 248 | 279 | |
Speed | 30.0 | 168 | 199 | |
Total | 53.6 |
Flavor
Flavor Text
-
It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.
This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey.
Sprites
Height
4'7.1"
1.4 m
Weight
196.2 lb
89.0 kg
Locations
Moves
Ice moves get STAB, and have their type highlighted in green.
Physical moves better suit Eiscue's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Powder Snow | 25 | 40 | 100% | Has a 10% chance to freeze the target. |
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— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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6 | Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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12 | Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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18 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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24 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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30 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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36 | Freeze-Dry | 20 | 70 | 100% | Super-effective against Water. |
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42 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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48 | Aurora Veil | 20 | — | — | Reduces damage five turns, but must be used during hail. |
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54 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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60 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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Belly Drum | 10 | — | — | User pays half its max HP to max out its Attack. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Head Smash | 5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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Icicle Crash | 10 | 85 | 90% | Has a 30% chance to make the target flinch. |
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Soak | 20 | — | 100% | Changes the target's type to Water. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
04 | Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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18 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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27 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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35 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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36 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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45 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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46 | Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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51 | Icicle Spear | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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55 | Brine | 10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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64 | Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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R03 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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R04 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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R05 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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R06 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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R12 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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R16 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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R17 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R21 | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R46 | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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R69 | Zen Headbutt | 15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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R74 | Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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R98 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |