Essentials
Abilities
- Water Bubble
Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.
Hidden Ability
- Water Absorb
Absorbs Water moves, healing for 1/4 max HP.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 751
- Original Alola
- 141
- Updated Alola
- 174
- Galar
- 214
- Crown Tundra
- 91
Names
- Japanese
- シズクモ (shizukumo)
- シズクモ
- Korean
- 물거미
- Chinese
- 滴蛛
- 滴蛛
- French
- Araqua
- German
- Araqua
- Spanish
- Dewpider
- Italian
- Dewpider
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Dewpider | Araquanid Level up, starting at level 22 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 6.5 | 249 | 280 | |
Attack | 8.5 | 148 | 179 | |
Defense | 25.8 | 172 | 203 | |
Special Attack | 14.4 | 148 | 179 | |
Special Defense | 54.5 | 212 | 243 | |
Speed | 5.4 | 122 | 153 | |
Total | 7.1 |
Flavor
Flavor Text
-
It crawls onto the land in search of food. Its water bubble allows it to breathe and protects its soft head.
When it comes across enemies or potential prey, this Pokémon smashes its water-bubble-covered head into them.
When two Dewpider meet, they display their water bubbles to each other. Then the one with the smaller bubble gets out of the other’s way.
It can only breathe oxygen that has dissolved in water, so it wears a water bubble on its head when it walks around on land.
-
It forms a water bubble at the rear of its body and then covers its head with it. Meeting another Dewpider means comparing water-bubble sizes.
Dewpider normally lives underwater. When it comes onto land in search of food, it takes water with it in the form of a bubble on its head.
Sprites
Height
0'11.8"
0.3 m
Weight
8.8 lb
4.0 kg
Locations
Moves
Water and Bug moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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4 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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8 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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— | — | Water Sport | 15 | — | — | Halves all Fire-type damage. |
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— | — | Bubble | 30 | 40 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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5 | 5 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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8 | 8 | Spider Web | 10 | — | — | Prevents the target from leaving battle. |
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13 | 13 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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16 | 16 | 12 | Bubble Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
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21 | 21 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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24 | 24 | 16 | Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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29 | 29 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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20 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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32 | 32 | 24 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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28 | Soak | 20 | — | 100% | Changes the target's type to Water. |
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32 | Entrainment | 15 | — | 100% | Copies the user's ability onto the target. |
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37 | 37 | 36 | Lunge | 15 | 80 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
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40 | 40 | Mirror Coat | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
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45 | 45 | 40 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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48 | 48 | Entrainment | 15 | — | 100% | Copies the user's ability onto the target. |
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44 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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48 | Mirror Coat | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
Aurora Beam | 20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
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Power Split | 10 | — | — | Averages Attack and Special Attack with the target. |
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Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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Sticky Web | 20 | — | — | Covers the opposing field, lowering opponents' Speed by one stage upon switching in. |
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Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Tutor: Can be taught at any time by an NPC. | ||||||||||
Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Magic Room | 10 | — | — | Negates held items for five turns. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Skitter Smack | 10 | 70 | 90% | Inflicts regular damage with no additional effect. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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17 | 17 | 25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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27 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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28 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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18 | 18 | 33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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42 | 42 | 39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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71 | Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
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72 | Magic Room | 10 | — | — | Negates held items for five turns. |
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44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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79 | 79 | Frost Breath | 10 | 60 | 90% | Always scores a critical hit. |
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81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | 94 | R04 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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R05 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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R06 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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98 | 98 | R16 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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R18 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R32 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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R46 | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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R57 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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R60 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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R61 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R84 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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R98 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |