Essentials

Mareanie

Brutal Star Pokémon

Mareanie

Poison Water

Abilities

Merciless

This Pokémon's moves critical hit against poisoned targets.

Limber

Prevents paralysis.

Hidden Ability

Regenerator

Heals for 1/3 max HP upon switching out.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy ½
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 1
  • Steel ½
  • Water ½

Pokédex Numbers

Introduced in
Generation 7
National
747
Original Alola
113 Sun, Moon
Updated Alola
136 Ultra Sun, Ultra Moon
Galar
307 Sword, Shield
Isle of Armor
127 Sword, Shield

Names

Japanese
ヒドイデ (hidoide)
ヒドイデ
Korean
시마사리
Chinese
好壞星
好坏星
French
Vorastérie
German
Garstella
Spanish
Mareanie
Italian
Mareanie

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 1
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
61 Search:
Effort points
  • 1 Defense
Capture rate
190 Search:
Base happiness
50 Search:
Growth rate
medium Search:

Wild held items

Sun, Moon, Ultra Sun, Ultra Moon 5% Poison Barb Poison Barb
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Mareanie Toxapex Level up, starting at level 38

Stats

Pctile Min IVs Max IVs
HP
50
22.4 273 304
Attack
53
19.8 174 205
Defense
62
39.4 192 223
Special Attack
43
18.1 154 185
Special Defense
52
26.6 172 203
Speed
45
23.9 158 189
Total
305
16.1

Flavor

Flavor Text

Generation 7
Sun

It plunges the poison spike on its head into its prey. When the prey has weakened, Mareanie deals the finishing blow with its 10 tentacles.

Moon

It’s found crawling on beaches and seafloors. The coral that grows on Corsola’s head is as good as a five-star banquet to this Pokémon.

Ultra Sun

They eat Corsola branches, so Mareanie are hated by craftsmen who work with Corsola branches that have naturally fallen off.

Ultra Moon

Aside from its head, its body parts regenerate quickly if they’re cut off. After a good night’s sleep, Mareanie is back to normal.

Generation 8
Sword

The first symptom of its sting is numbness. The next is an itching sensation so intense that it’s impossible to resist the urge to claw at your skin.

Shield

Unlike their Alolan counterparts, the Mareanie of the Galar region have not yet figured out that the branches of Corsola are delicious.

Sprites

Mareanie Mareanie

Miscellany

Species
Brutal Star Pokémon Search:
Color
Blue Search:
Cry
???
Shape
Alvine Search:

Height

Trainer dude

Mareanie
4

1'3.7"
0.4 m

Weight

Trainer dudette

Mareanie
80

17.6 lb
8.0 kg

Locations

Moves

Poison and Water moves get STAB, and have their type highlighted in green.

Physical moves better suit Mareanie's higher Attack, and have their class highlighted in green.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting Poison physical 35 15 100%

Has a 30% chance to poison the target.

5 Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

5 Wide Guard Rock status 10 3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

9 10 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

15 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

20 Recover Normal status 10

Heals the user by half its max HP.

25 Pin Missile Bug physical 20 25 95%

Hits 2-5 times in one turn.

13 30 Toxic Spikes Poison status 20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

35 Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

17 Wide Guard Rock status 10 3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

21 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

25 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

29 Spike Cannon Normal physical 15 20 100%

Hits 2-5 times in one turn.

33 Recover Normal status 10

Heals the user by half its max HP.

37 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

41 40 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

45 Pin Missile Bug physical 20 25 95%

Hits 2-5 times in one turn.

49 Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

45 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

50 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

• • Spit Up Normal special 10 * 100%

Power is 100 times the amount of energy Stockpiled.

• • Stockpile Normal status 20

Stores energy up to three times for use with Spit Up and Swallow.

• • Swallow Normal status 10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Ultra Sun, Ultra Moon After You Normal status 15

Makes the target act next this turn.

Ultra Sun, Ultra Moon Covet Normal physical 25 60 100%

Takes the target's item.

Ultra Sun, Ultra Moon Gastro Acid Poison status 10 100%

Nullifies target's ability until it leaves battle.

Ultra Sun, Ultra Moon Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Ultra Sun, Ultra Moon Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Ultra Sun, Ultra Moon Iron Defense Steel status 15

Raises the user's Defense by two stages.

Ultra Sun, Ultra Moon Knock Off Dark physical 20 65 100%

Target drops its held item.

Ultra Sun, Ultra Moon Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

Ultra Sun, Ultra Moon Magic Coat Psychic status 15 4

Reflects back the first effect move used on the user this turn.

Ultra Sun, Ultra Moon Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

Ultra Sun, Ultra Moon Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Ultra Sun, Ultra Moon Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Ultra Sun, Ultra Moon Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
07 Pin Missile Bug physical 20 25 95%

Hits 2-5 times in one turn.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 19 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

27 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

33 Rain Dance Water status 5

Changes the weather to rain for five turns.

35 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

53 Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

55 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

66 57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

79 Frost Breath Ice special 10 60 90%

Always scores a critical hit.

83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

74 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

R03 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

R04 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

R05 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

R06 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R22 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R45 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

R46 Iron Defense Steel status 15

Raises the user's Defense by two stages.

R54 Toxic Spikes Poison status 20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

R57 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

R73 Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

R78 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

R84 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

R91 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

R98 Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

External Links