Essentials
Pokédex Numbers
- Introduced in
- National
- 845
- Galar
- 309
- Isle of Armor
- 93
Names
- Japanese
- ウッウ (u'u)
- ウッウ
- Korean
- 윽우지
- Chinese
- 古月鳥
- 古月鸟
- French
- Nigosier
- German
- Urgl
- Spanish
- Cramorant
- Italian
- Cramorant
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Cramorant |
Cramorant Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 56.0 | 313 | 344 | |
Attack | 59.3 | 238 | 269 | |
Defense | 29.0 | 178 | 209 | |
Special Attack | 67.7 | 238 | 269 | |
Special Defense | 79.8 | 258 | 289 | |
Speed | 68.0 | 238 | 269 | |
Total | 55.5 |
Flavor
Flavor Text
-
It’s so strong that it can knock out some opponents in a single hit, but it also may forget what it’s battling midfight.
This hungry Pokémon swallows Arrokuda whole. Occasionally, it makes a mistake and tries to swallow a Pokémon other than its preferred prey.
Sprites
Height
2'7.5"
0.8 m
Weight
39.7 lb
18.0 kg
Locations
Moves
Flying and Water moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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— | Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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— | Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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7 | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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14 | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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21 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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28 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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35 | Drill Peck | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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42 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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49 | Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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56 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Aerial Ace | 20 | 60 | — | Never misses. |
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Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Feather Dance | 15 | — | 100% | Lowers the target's Attack by two stages. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Move reminder: Can be taught at any time by the Move Reminder | ||||||||
• | Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Dual Wingbeat | 10 | 40 | 90% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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23 | Thief | 25 | 60 | 100% | Takes the target's item. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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27 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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30 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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36 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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45 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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46 | Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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58 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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95 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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R03 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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R04 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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R05 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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R06 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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R12 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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R17 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R21 | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R35 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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R39 | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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R66 | Brave Bird | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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R84 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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R89 | Hurricane | 10 | 110 | 70% | Has a 30% chance to confuse the target. |
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R95 | Throat Chop | 15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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R98 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |