Essentials

Icicle Crash

Ice physical

Generation 5

Summary

Has a 30% chance to make the target flinch.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon 2
  • Electric 1
  • Fairy 1
  • Fighting 1
  • Fire ½
  • Flying 2
  • Ghost 1
  • Grass 2
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water ½

Stats

Power
85; percentile 62.6
Accuracy
90% ≈ 76.5 power
PP
10, up to 16.0 with PP Up PP Up
Target
Selected Pokémon
Effect chance
30
Priority
0 (normal)

Machines

Generation 5
Not a TM
Generation 6
Not a TM
Generation 7
Not a TM
Generation 8
Not a TM

Effect

Inflicts regular damage. Has a 30% chance to make the target flinch.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.

Generation 6
X, Y, Omega Ruby, Alpha Sapphire

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Generation 7
Sun, Moon, Ultra Sun, Ultra Moon, Let’s Go, Pikachu!, Let’s Go, Eevee!

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Generation 8
Sword, Shield

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Foreign Names

Japanese
つららおとし (tsuraraotoshi)
つららおとし
Korean
고드름떨구기
Chinese
冰柱墜擊
冰柱坠击
French
Chute Glace
German
Eiszapfhagel
Spanish
Chuzos
Italian
Scagliagelo

Similar moves

These moves all have the same effect as Icicle Crash.

Move Type Class PP Power Acc Pri Effect
Rolling Kick Fighting physical 15 60 85%

Has a 30% chance to make the target flinch.

Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

Bone Club Ground physical 20 65 85%

Has a 10% chance to make the target flinch.

Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Hyper Fang Normal physical 15 80 90%

Has a 10% chance to make the target flinch.

Needle Arm Grass physical 15 60 100%

Has a 30% chance to make the target flinch.

Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Extrasensory Psychic special 20 80 100%

Has a 10% chance to make the target flinch.

Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

Dragon Rush Dragon physical 10 100 75%

Has a 20% chance to make the target flinch.

Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Heart Stamp Psychic physical 25 60 100%

Has a 30% chance to make the target flinch.

Zing Zap Electric physical 10 80 100%

Has a 30% chance to make the target flinch.

Pokémon

Ice Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Icicle Crash's physical damage, and have the stat highlighted in green.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
Alolan Sandslash Alolan Sandslash Ice Steel Snow Cloak
Slush Rush
½ male, ½ female Field 75 100 120 25 65 65 450
52 50 50 50 Cloyster Water Ice Shell Armor
Skill Link
Overcoat
½ male, ½ female Water 3 50 95 180 85 45 70 525
* Standard Galarian Darmanitan Standard Galarian Darmanitan Ice Gorilla Tactics
Zen Mode
½ male, ½ female Field 105 140 55 30 55 95 480
* Zen Galarian Darmanitan Zen Galarian Darmanitan Ice Fire Gorilla Tactics
Zen Mode
½ male, ½ female Field 105 160 55 30 55 135 540
Vanilluxe Ice Ice Body
Snow Warning
Weak Armor
½ male, ½ female Mineral 71 95 85 110 95 79 535
37 37 37 * * Beartic Ice Snow Cloak
Slush Rush
Swift Swim
½ male, ½ female Field 95 130 80 70 80 50 505
70 Arctozolt Electric Ice Volt Absorb
Static
Slush Rush
genderless Undiscovered 90 100 90 90 80 55 505
70 Arctovish Water Ice Water Absorb
Ice Body
Slush Rush
genderless Undiscovered 90 90 100 80 90 55 505
36 Glastrier Ice Chilling Neigh genderless Undiscovered 100 145 130 65 110 30 580
Ice Calyrex Ice Calyrex Psychic Ice As One genderless Undiscovered 100 165 150 85 130 50 680
Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• Alolan Sandshrew Alolan Sandshrew Ice Steel Snow Cloak
Slush Rush
½ male, ½ female Field 50 75 90 10 35 40 300
• • • • Sneasel Dark Ice Inner Focus
Keen Eye
Pickpocket
½ male, ½ female Field 55 95 55 35 75 115 430
• • • • • Swinub Ice Ground Oblivious
Snow Cloak
Thick Fat
½ male, ½ female Field 50 50 40 30 30 50 250
• Snorunt Ice Inner Focus
Ice Body
Moody
½ male, ½ female Fairy
Mineral
50 50 50 50 50 50 300
• Vanillite Ice Ice Body
Snow Cloak
Weak Armor
½ male, ½ female Mineral 36 50 50 65 60 44 305
• Ice Eiscue Ice Ice Face ½ male, ½ female Water 1
Field
75 80 110 65 90 50 470
• Noice Eiscue Noice Eiscue Ice Ice Face ½ male, ½ female Water 1
Field
75 80 70 65 50 130 470
Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Form Change: Appears when Rotom or Cosplay Pikachu changes form. Disappears if the Pokémon becomes another form and this move can only be learned by form change.
Pikachu Belle Pikachu Belle Electric Static
Lightning Rod
½ male, ½ female Field
Fairy
35 55 40 50 50 90 320

18 Pokémon

External Links