Essentials

Floatzel

Sea Weasel Pokémon

Floatzel

Water

Abilities

Swift Swim

Doubles Speed during rain.

Hidden Ability

Water Veil

Prevents burns.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy 1
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice ½
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water ½

Pokédex Numbers

Introduced in
Generation 4
National
419
Original Sinnoh
57 Diamond, Pearl
Extended Sinnoh
57 Platinum
Updated Unova
150 Black 2, White 2
Mountain Kalos
59 X, Y

Names

Japanese
フローゼル (furoozeru)
フローゼル
Official roomaji
Flowsel
Korean
플로젤
Chinese
浮潛鼬
浮潜鼬
French
Mustéflott
German
Bojelin
Spanish
Floatzel
Italian
Floatzel

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 1
  • Field
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
173 Search:
Effort points
  • 2 Speed
Capture rate
75 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 4 5% Wacan Berry Wacan Berry
Black, White 5% Wacan Berry Wacan Berry
Black 2, White 2 nothing
Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Buizel Floatzel Level up, starting at level 26

Stats

Pctile Min IVs Max IVs
HP
85
77.4 343 374
Attack
105
79.6 278 309
Defense
55
29.0 178 209
Special Attack
85
67.7 238 269
Special Defense
50
22.6 168 199
Speed
115
92.7 298 329
Total
495
66.6

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆
Power
★★✯☆
Skill
★★✯☆☆
Stamina
★★★☆☆
Jump
★★✯
Total
10/15/21

Flavor

Flavor Text

Sprites

Floatzel Floatzel Floatzel Floatzel

Miscellany

Species
Sea Weasel Pokémon Search:
Color
Brown Search:
Cry
Footprint
Floatzel
Shape
Mensal Search:

Height

Trainer dude

Floatzel
11

3'7.3"
1.1 m

Weight

Trainer dudette

Floatzel
335

73.9 lb
33.5 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
Black Black
White White
Black 2 Black 2
White 2 White 2
X X
Y Y

Pal Park

Area
Mountain
Score
70
Rate
20

Moves

Water moves get STAB, and have their type highlighted in green.

Physical moves better suit Floatzel's higher Attack, and have their class highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Sonic Boom Normal special 20 * 90%

Inflicts 20 points of damage.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Water Sport Water status 15

Halves all Fire-type damage.

Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

4 4 4 4 4 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

7 7 7 7 7 Water Sport Water status 15

Halves all Fire-type damage.

3 3 3 11 11 11 11 11 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

6 6 6 15 15 15 15 15 Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

10 10 10 18 18 18 18 18 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

15 15 15 21 21 21 21 21 Swift Normal special 20 60

Never misses.

21 21 21 24 24 24 24 24 Aqua Jet Water physical 20 40 100% 1

Inflicts regular damage with no additional effect.

29 29 29 29 29 Double Hit Normal physical 10 35 90%

Hits twice in one turn.

26 26 26 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

29 29 29 Agility Psychic status 30

Raises the user's Speed by two stages.

39 39 39 35 35 35 35 35 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

50 50 50 41 41 41 41 41 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

62 46 46 46 46 46 Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

51 51 51 51 51 Agility Psychic status 30

Raises the user's Speed by two stages.

57 57 57 57 57 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Buizel but not Floatzel
• • • • • • Aqua Ring Water status 20

Restores 1/16 of the user's max HP each turn.

• • • • • • Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

• • • • • • • • Baton Pass Normal status 40

Allows the trainer to switch out the user and pass effects along to its replacement.

• • • • • • • • Double Slap Normal physical 10 15 85%

Hits 2-5 times in one turn.

• • • • • • • • Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

• • • • • • • • Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

• • • • • • • • Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

• Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

• • • • • • Me First Normal status 20

Uses the target's move against it before it attacks, with power increased by half.

• • • • • • • • Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

• • • • • • • • Odor Sleuth Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

• • • • • • • • Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

• • • • Soak Water status 20 100%

Changes the target's type to Water.

• • • • • • Switcheroo Dark status 10 100%

User and target swap items.

• • • • • • Tail Slap Normal physical 10 25 85%

Hits 2-5 times in one turn.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Swift Normal special 20 60

Never misses.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

05 05 05 05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 07 07 07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

08 08 08 08 08 08 08 08 Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

12 12 12 12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

13 13 13 13 13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 14 14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 31 31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

41 41 41 41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52 52 52 52 52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

55 55 55 55 55 55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

55 55 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

66 66 66 66 66 66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3 H3 94 94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

98 98 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H3 H3 H3 H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 H5 H5 H5 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H5 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H7 H7 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H6 H6 H7 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links