Essentials

Drednaw

Bite Pokémon

Drednaw

Water Rock

Abilities

Strong Jaw

Strengthens biting moves to 1.5× their power.

Shell Armor

Protects against critical hits.

Hidden Ability

Swift Swim

Doubles Speed during rain.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy 1
  • Fighting 2
  • Fire ¼
  • Flying ½
  • Ghost 1
  • Grass 4
  • Ground 2
  • Ice ½
  • Normal ½
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 8
National
834
Galar
43 Sword, Shield
Isle of Armor
57 Sword, Shield

Names

Japanese
カジリガメ (kajirigame)
カジリガメ
Korean
갈가부기
Chinese
暴噬龜
暴噬龟
French
Torgamord
German
Kamalm
Spanish
Drednaw
Italian
Drednaw

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Monster
  • Water 1
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
170 Search:
Effort points
  • 2 Attack
Capture rate
75 Search:
Base happiness
50 Search:
Growth rate
medium Search:

Wild held items

Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Chewtle Drednaw Level up, starting at level 22

Stats

Pctile Min IVs Max IVs
HP
90
81.3 353 384
Attack
115
84.8 298 329
Defense
90
73.0 248 279
Special Attack
48
23.2 164 195
Special Defense
68
47.6 204 235
Speed
74
57.3 216 247
Total
485
61.0

Flavor

Flavor Text

Generation 8
Sword

With jaws that can shear through steel rods, this highly aggressive Pokémon chomps down on its unfortunate prey.

Shield

This Pokémon rapidly extends its retractable neck to sink its sharp fangs into distant enemies and take them down.

Sprites

Drednaw Drednaw

Miscellany

Species
Bite Pokémon Search:
Color
Green Search:
Cry
???
Shape
???

Height

Trainer dude

Drednaw
10

3'3.4"
1.0 m

Weight

Trainer dudette

Drednaw
1155

254.6 lb
115.5 kg

Locations

Moves

Water and Rock moves get STAB, and have their type highlighted in green.

Physical moves better suit Drednaw's higher Attack, and have their class highlighted in green.

Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

30 Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

39 Jaw Lock Dark physical 10 80 100%

XXX new effect for jaw-lock

48 Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

57 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

66 Head Smash Rock physical 5 150 80%

User receives 1/2 the damage inflicted in recoil.

Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Chewtle but not Drednaw
• Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

• Gastro Acid Poison status 10 100%

Nullifies target's ability until it leaves battle.

• Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

Razor Shell Water physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

Rock Polish Rock status 20

Raises the user's Speed by two stages.

Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Sword, Shield Meteor Beam Rock special 10 120 90%

Inflicts regular damage with no additional effect.

Sword, Shield Scale Shot Dragon physical 20 25 90%

Inflicts regular damage with no additional effect.

Sword, Shield Skitter Smack Bug physical 10 70 90%

Inflicts regular damage with no additional effect.

Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

26 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

32 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

33 Rain Dance Water status 5

Changes the weather to rain for five turns.

36 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

42 Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

45 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

48 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

49 Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

53 Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

54 Rock Blast Rock physical 10 25 90%

Hits 2-5 times in one turn.

57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

58 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

67 Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

81 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

83 Razor Shell Water physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

94 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

96 Smart Strike Steel physical 10 70

Never misses.

98 Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

R00 Swords Dance Normal status 20

Raises the user's Attack by two stages.

R01 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

R03 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

R04 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

R05 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

R06 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

R10 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

R16 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R28 Megahorn Bug physical 10 120 85%

Inflicts regular damage with no additional effect.

R31 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

R32 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

R39 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

R45 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

R46 Iron Defense Steel status 15

Raises the user's Defense by two stages.

R57 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

R67 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R75 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

R76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

R84 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

R94 High Horsepower Ground physical 10 95 95%

Inflicts regular damage with no additional effect.

R95 Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

R98 Liquidation Water physical 10 85 100%

Has a 20% chance to lower the target's Defense by one stage.

R99 Body Press Fighting physical 10 80 100%

XXX new effect for body-press

External Links