Essentials
Abilities
- Strong Jaw
Strengthens biting moves to 1.5× their power.
- Shell Armor
Protects against critical hits.
Hidden Ability
- Swift Swim
Doubles Speed during rain.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 834
- Galar
- 43
- Isle of Armor
- 57
Names
- Japanese
- カジリガメ (kajirigame)
- カジリガメ
- Korean
- 갈가부기
- Chinese
- 暴噬龜
- 暴噬龟
- French
- Torgamord
- German
- Kamalm
- Spanish
- Drednaw
- Italian
- Drednaw
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Chewtle | Drednaw Level up, starting at level 22 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 81.3 | 353 | 384 | |
Attack | 84.8 | 298 | 329 | |
Defense | 73.0 | 248 | 279 | |
Special Attack | 23.2 | 164 | 195 | |
Special Defense | 47.6 | 204 | 235 | |
Speed | 57.3 | 216 | 247 | |
Total | 61.0 |
Flavor
Flavor Text
-
With jaws that can shear through steel rods, this highly aggressive Pokémon chomps down on its unfortunate prey.
This Pokémon rapidly extends its retractable neck to sink its sharp fangs into distant enemies and take them down.
Sprites
Height
3'3.4"
1.0 m
Weight
254.6 lb
115.5 kg
Locations
Moves
Water and Rock moves get STAB, and have their type highlighted in green.
Physical moves better suit Drednaw's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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— | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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21 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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30 | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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39 | Jaw Lock | 10 | 80 | 100% | XXX new effect for jaw-lock |
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48 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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57 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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66 | Head Smash | 5 | 150 | 80% | User receives 1/2 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Evolve: Learned when the Pokémon first evolves | ||||||||
* | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Egg, learned by Chewtle but not Drednaw | ||||||||
Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Move reminder: Can be taught at any time by the Move Reminder | ||||||||
• | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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• | Razor Shell | 10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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• | Rock Polish | 20 | — | — | Raises the user's Speed by two stages. |
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• | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Meteor Beam | 10 | 120 | 90% | Inflicts regular damage with no additional effect. |
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Scale Shot | 20 | 25 | 90% | Inflicts regular damage with no additional effect. |
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Skitter Smack | 10 | 70 | 90% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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15 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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22 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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26 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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32 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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36 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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42 | Revenge | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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45 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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48 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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49 | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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53 | Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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54 | Rock Blast | 10 | 25 | 90% | Hits 2-5 times in one turn. |
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57 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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58 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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67 | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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81 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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83 | Razor Shell | 10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one stage. |
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94 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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96 | Smart Strike | 10 | 70 | — | Never misses. |
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98 | Stomping Tantrum | 10 | 75 | 100% | Has double power if the user's last move failed. |
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R00 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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R01 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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R03 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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R04 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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R05 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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R06 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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R10 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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R16 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R28 | Megahorn | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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R31 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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R32 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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R39 | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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R45 | Muddy Water | 10 | 90 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
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R46 | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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R57 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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R67 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R75 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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R76 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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R84 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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R94 | High Horsepower | 10 | 95 | 95% | Inflicts regular damage with no additional effect. |
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R95 | Throat Chop | 15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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R98 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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R99 | Body Press | 10 | 80 | 100% | XXX new effect for body-press |