Essentials

Shiftry

Wicked Pokémon

Shiftry

Grass Dark

Abilities

Chlorophyll

Doubles Speed during strong sunlight.

Early Bird

Makes sleep pass twice as quickly.

Hidden Ability

Pickpocket

Steals attacking Pokémon's held items on contact.

Damage Taken

  • Bug 4
  • Dark ½
  • Dragon 1
  • Electric ½
  • Fairy 2
  • Fighting 2
  • Fire 2
  • Flying 2
  • Ghost ½
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 0
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 3
National
275
Original Hoenn
24 Ruby, Sapphire, Emerald
New Hoenn
24 Omega Ruby, Alpha Sapphire
Galar
41 Sword, Shield

Names

Japanese
ダーテング (daatengu)
ダーテング
Official roomaji
Dirteng
Korean
다탱구
Chinese
狡猾天狗
狡猾天狗
French
Tengalice
German
Tengulist
Spanish
Shiftry
Italian
Shiftry

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
  • Grass
Search:
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
240 Search:
Effort points
  • 3 Attack
Capture rate
45 Search:
Base happiness
50 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
X, Y nothing
Omega Ruby, Alpha Sapphire 5% Power Herb Power Herb
Sun, Moon, Ultra Sun, Ultra Moon 5% Power Herb Power Herb
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Seedot Nuzleaf Level up, starting at level 14 Shiftry Use a Leaf Stone

Stats

Pctile Min IVs Max IVs
HP
90
81.3 353 384
Attack
100
74.8 268 299
Defense
60
35.7 188 219
Special Attack
90
71.3 248 279
Special Defense
60
37.1 188 219
Speed
80
63.1 228 259
Total
480
58.2

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆
Power
★✯✯☆
Skill
★✯✯☆
Stamina
★✯✯☆
Jump
★★✯☆
Total
6/15/20

Flavor

Flavor Text

Generation 8
Sword

A Pokémon that was feared as a forest guardian. It can read the foe’s mind and take preemptive action.

Shield

It lives quietly in the deep forest. It is said to create chilly winter winds with the fans it holds.

Sprites

Shiftry Shiftry Shiftry Shiftry

Miscellany

Species
Wicked Pokémon Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Shiftry
Shape
Anthropomorphic Search:

Height

Trainer dude

Shiftry
13

4'3.2"
1.3 m

Weight

Trainer dudette

Shiftry
596

131.4 lb
59.6 kg

Locations

Black 2 Black 2
White 2 White 2

Pal Park

Area
Forest
Score
80
Rate
10

Moves

Grass and Dark moves get STAB, and have their type highlighted in green.

Physical moves better suit Shiftry's higher Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

Feint Attack Dark physical 20 60

Never misses.

Whirlwind Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

19 19 20 20 Leaf Tornado Grass special 10 65 90%

Has a 50% chance to lower the target's accuracy by one stage.

32 32 Hurricane Flying special 10 110 70%

Has a 30% chance to confuse the target.

49 49 49 49 44 44 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Harden Normal status 30

Raises the user's Defense by one stage.

Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

Nature Power Normal status 20

Uses a move which depends upon the terrain.

Level up, learned by Nuzleaf but not Shiftry
Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

3 3 3 3 3 3 Harden Normal status 30

Raises the user's Defense by one stage.

7 7 7 7 6 6 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

13 13 13 13 9 Nature Power Normal status 20

Uses a move which depends upon the terrain.

9 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

19 19 19 19 19 12 12 Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

16 Nature Power Normal status 20

Uses a move which depends upon the terrain.

25 25 25 25 25 16 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

31 Feint Attack Dark physical 20 60

Never misses.

37 37 37 37 37 20 20 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

28 28 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

43 43 43 43 43 32 32 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

49 49 49 49 49 36 36 Extrasensory Psychic special 20 80 100%

Has a 10% chance to make the target flinch.

Level up, learned by Seedot but not Shiftry
Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

21 21 21 21 21 21 21 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

31 31 31 31 31 27 27 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

43 43 43 43 43 33 33 Explosion Normal physical 5 250 100%

User faints.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* Leaf Tornado Grass special 10 65 90%

Has a 50% chance to lower the target's accuracy by one stage.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Seedot but not Shiftry
• • • • • • • Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

• • • • Beat Up Dark physical 10 * 100%

Hits once for every conscious Pokémon the trainer has.

• • • • Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

• • • • • Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

• • • False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

• • • • Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

• • • Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

• • • • • • • • Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

• • • • • • Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

• Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • • • Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

• • • • • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • • • Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

• • • • • • • • Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

• • • • • • • Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Explosion Normal physical 5 250 100%

User faints.

Extrasensory Psychic special 20 80 100%

Has a 10% chance to make the target flinch.

Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

Hurricane Flying special 10 110 70%

Has a 30% chance to confuse the target.

Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

Leaf Tornado Grass special 10 65 90%

Has a 50% chance to lower the target's accuracy by one stage.

Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

Nature Power Normal status 20

Uses a move which depends upon the terrain.

Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

Sunny Day Fire status 5

Changes the weather to sunny for five turns.

Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

Whirlwind Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Defense Curl Normal status 40

Raises user's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Explosion Normal physical 5 250 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Grassy Glide Grass physical 20 70 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Knock Off Dark physical 20 65 100%

Target drops its held item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Lash Out Dark physical 5 75 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Self-Destruct Normal physical 5 200 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swords Dance Normal status 20

Raises the user's Attack by two stages.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

01 Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

15 15 15 15 15 15 15 08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

22 22 22 22 22 22 22 11 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

12 Solar Blade Grass physical 10 125 100%

Requires a turn to charge before attacking.

28 28 28 28 28 28 15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

41 41 41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

16 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

20 Self-Destruct Normal physical 5 200 100%

User faints.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

23 Thief Dark physical 25 60 100%

Takes the target's item.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

27 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

28 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

37 Beat Up Dark physical 10 * 100%

Hits once for every conscious Pokémon the trainer has.

42 42 42 42 42 42 42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

47 47 47 47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

40 Swift Normal special 20 60

Never misses.

52 52 52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

53 53 53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

54 54 54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

42 Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

56 56 56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

62 62 Silver Wind Bug special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

63 63 63 63 63 63 Embargo Dark status 15 100%

Target cannot use held items.

64 64 64 64 64 64 Explosion Normal physical 5 250 100%

User faints.

43 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

48 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

50 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

52 Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

66 66 66 66 66 66 57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

58 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

77 77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

79 79 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

80 80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

81 81 81 81 81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

59 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

60 Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

75 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

79 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

95 95 95 95 85 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

96 96 96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

97 97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

88 Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

H6 H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

94 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

95 Air Slash Flying special 15 75 95%

Has a 30% chance to make the target flinch.

97 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

R00 Swords Dance Normal status 20

Raises the user's Attack by two stages.

R01 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

R07 Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

R17 Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R33 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

R36 Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

R50 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

R58 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

R59 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

R60 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

R64 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

R65 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R68 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

R71 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

R77 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

R81 Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

R89 Hurricane Flying special 10 110 70%

Has a 30% chance to confuse the target.

R95 Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

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