Essentials

Fomantis

Sickle Grass Pokémon

Fomantis

Grass

Abilities

Leaf Guard

Protects against major status ailments during strong sunlight.

Hidden Ability

Contrary

Inverts stat changes.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 7
National
753
Original Alola
143 Sun, Moon
Updated Alola
176 Ultra Sun, Ultra Moon
Isle of Armor
17 Sword, Shield

Names

Japanese
カリキリ (karikiri)
カリキリ
Korean
짜랑랑
Chinese
偽螳草
伪螳草
French
Mimantis
German
Imantis
Spanish
Fomantis
Italian
Fomantis

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Grass
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
50 Search:
Effort points
  • 1 Attack
Capture rate
190 Search:
Base happiness
50 Search:
Growth rate
medium Search:

Wild held items

Sun, Moon, Ultra Sun, Ultra Moon 5% Miracle Seed Miracle Seed
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Fomantis Lurantis Level up, during the day, starting at level 34

Stats

Pctile Min IVs Max IVs
HP
40
9.3 253 284
Attack
55
22.8 178 209
Defense
35
5.3 138 169
Special Attack
50
26.9 168 199
Special Defense
35
6.0 138 169
Speed
35
13.3 138 169
Total
250
4.7

Flavor

Flavor Text

Generation 7
Sun

During the day, it sleeps and soaks up light. When night falls, it walks around looking for a safer place to sleep.

Moon

They give off a sweet and refreshing scent. Cutiefly often gather near the tall grass where Fomantis are hiding.

Ultra Sun

When the sun rises, Fomantis spreads its four leaves and bathes in the sunlight. The tip of its head has a pleasant aroma.

Ultra Moon

It loves the sunshine. When it basks in the sunlight regularly, it grows up with vivid coloration.

Generation 8
Sword

When bathed in sunlight, this Pokémon emits a pleasantly sweet scent, which causes bug Pokémon to gather around it.

Shield

During the day, Fomantis basks in sunlight and sleeps peacefully. It wakes and moves around at night.

Sprites

Fomantis Fomantis

Miscellany

Species
Sickle Grass Pokémon Search:
Color
Pink Search:
Cry
???
Shape
Sciurine Search:

Height

Trainer dude

Fomantis
3

0'11.8"
0.3 m

Weight

Trainer dudette

Fomantis
15

3.3 lb
1.5 kg

Locations

Moves

Grass moves get STAB, and have their type highlighted in green.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Leafage Grass physical 40 40 100%

Inflicts regular damage with no additional effect.

Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

5 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

10 Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

5 Leafage Grass physical 40 40 100%

Inflicts regular damage with no additional effect.

10 15 Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

20 Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

25 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

30 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

14 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

19 Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

23 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

28 35 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

40 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

32 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

37 Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

41 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

46 45 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

50 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • Aromatherapy Grass status 5

Cures the entire party of major status effects.

• • Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

• Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

• Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

• Weather Ball Normal special 10 50 100%

If there be weather, this move has doubled power and the weather's type.

• Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Ultra Sun, Ultra Moon Sword, Shield Bug Bite Bug physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

Ultra Sun, Ultra Moon Sword, Shield Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Ultra Sun, Ultra Moon Sword, Shield Dual Chop Dragon physical 15 40 90%

Hits twice in one turn.

Ultra Sun, Ultra Moon Sword, Shield Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Ultra Sun, Ultra Moon Sword, Shield Grassy Glide Grass physical 20 70 100%

Inflicts regular damage with no additional effect.

Ultra Sun, Ultra Moon Sword, Shield Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Ultra Sun, Ultra Moon Sword, Shield Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Ultra Sun, Ultra Moon Sword, Shield Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Ultra Sun, Ultra Moon Sword, Shield Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
10 Magical Leaf Grass special 20 60

Never misses.

11 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

20 19 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

28 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

32 Double Team Normal status 15

Raises the user's evasion by one stage.

42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

46 Weather Ball Normal special 10 50 100%

If there be weather, this move has doubled power and the weather's type.

50 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

56 59 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

94 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

75 R00 Swords Dance Normal status 20

Raises the user's Attack by two stages.

R18 Leech Life Bug physical 10 80 100%

Drains half the damage inflicted to heal the user.

81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R50 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

R57 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

R59 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

R60 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

R65 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R71 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

R77 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links