Essentials

Nuzleaf

Wily Pokémon

Nuzleaf

Grass Dark

Abilities

Chlorophyll

Doubles Speed during strong sunlight.

Early Bird

Makes sleep pass twice as quickly.

Hidden Ability

Pickpocket

Steals attacking Pokémon's held items on contact.

Damage Taken

  • Bug 4
  • Dark ½
  • Dragon 1
  • Electric ½
  • Fairy 2
  • Fighting 2
  • Fire 2
  • Flying 2
  • Ghost ½
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 0
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 3
National
274
Original Hoenn
23 Ruby, Sapphire, Emerald
New Hoenn
23 Omega Ruby, Alpha Sapphire
Galar
40 Sword, Shield

Names

Japanese
コノハナ (konohana)
コノハナ
Official roomaji
Konohana
Korean
잎새코
Chinese
長鼻葉
长鼻叶
French
Pifeuil
German
Blanas
Spanish
Nuzleaf
Italian
Nuzleaf

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
  • Grass
Search:
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
119 Search:
Effort points
  • 2 Attack
Capture rate
120 Search:
Base happiness
50 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
X, Y nothing
Omega Ruby, Alpha Sapphire 5% Power Herb Power Herb
Sun, Moon, Ultra Sun, Ultra Moon 5% Power Herb Power Herb
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Seedot Nuzleaf Level up, starting at level 14 Shiftry Use a Leaf Stone

Stats

Pctile Min IVs Max IVs
HP
70
56.0 313 344
Attack
70
42.0 208 239
Defense
40
10.2 148 179
Special Attack
60
41.0 188 219
Special Defense
40
10.0 148 179
Speed
60
41.2 188 219
Total
340
27.7

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆☆
Power
★✯✯☆
Skill
★★✯✯
Stamina
★✯
Jump
★★✯
Total
7/15/18

Flavor

Flavor Text

Generation 8
Sword

It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy.

Shield

They live in holes bored in large trees. The sound of Nuzleaf’s grass flute fills listeners with dread.

Sprites

Nuzleaf Nuzleaf Nuzleaf Nuzleaf

Miscellany

Species
Wily Pokémon Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Nuzleaf
Shape
Anthropomorphic Search:

Height

Trainer dude

Nuzleaf
10

3'3.4"
1.0 m

Weight

Trainer dudette

Nuzleaf
280

61.7 lb
28.0 kg

Locations

Ruby Ruby
Emerald Emerald
Diamond Diamond
Pearl Pearl
Platinum Platinum
Black 2 Black 2
White 2 White 2

Pal Park

Area
Forest
Score
50
Rate
30

Moves

Grass and Dark moves get STAB, and have their type highlighted in green.

Physical moves better suit Nuzleaf's higher Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Harden Normal status 30

Raises the user's Defense by one stage.

Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

3 3 3 3 3 3 3 Harden Normal status 30

Raises the user's Defense by one stage.

7 7 7 7 7 6 6 9 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

12 Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

18 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

24 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

13 13 13 13 13 9 30 Nature Power Normal status 20

Uses a move which depends upon the terrain.

36 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

9 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

19 19 19 19 19 12 12 Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

16 Nature Power Normal status 20

Uses a move which depends upon the terrain.

14 Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

25 25 25 25 25 16 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

20 20 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

31 31 31 31 31 24 24 Feint Attack Dark physical 20 60

Never misses.

37 37 37 37 37 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

28 28 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

43 43 43 43 43 32 32 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

49 49 49 49 49 36 36 43 Extrasensory Psychic special 20 80 100%

Has a 10% chance to make the target flinch.

50 Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

57 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

Level up, learned by Seedot but not Nuzleaf
Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

21 21 21 21 21 21 21 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

31 31 31 31 31 27 27 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

43 43 43 43 43 33 33 Explosion Normal physical 5 250 100%

User faints.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* * Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Seedot but not Nuzleaf
• • • • • • • Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

• • • • Beat Up Dark physical 10 * 100%

Hits once for every conscious Pokémon the trainer has.

• • • • Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

• • • • • Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

• • • False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

• • • • Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

• • • Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

• • • • • • • • Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

• • • • • • Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

• Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

• • • • • Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

• • • • • • • • Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • • • Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

• • • • • • • • Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

• • • • • • • Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Explosion Normal physical 5 250 100%

User faints.

Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Defense Curl Normal status 40

Raises user's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Explosion Normal physical 5 250 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Grassy Glide Grass physical 20 70 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Lash Out Dark physical 5 75 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Self-Destruct Normal physical 5 200 100%

User faints.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swords Dance Normal status 20

Raises the user's Attack by two stages.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

01 Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

15 15 15 15 15 15 15 08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 22 11 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

12 Solar Blade Grass physical 10 125 100%

Requires a turn to charge before attacking.

28 28 28 28 28 28 15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

41 41 41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

20 Self-Destruct Normal physical 5 200 100%

User faints.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

23 Thief Dark physical 25 60 100%

Takes the target's item.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

28 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

37 Beat Up Dark physical 10 * 100%

Hits once for every conscious Pokémon the trainer has.

42 42 42 42 42 42 42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

47 47 47 47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

40 Swift Normal special 20 60

Never misses.

53 53 53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

54 54 54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

43 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

56 56 56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

63 63 63 63 63 63 Embargo Dark status 15 100%

Target cannot use held items.

64 64 64 64 64 64 Explosion Normal physical 5 250 100%

User faints.

48 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

50 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

66 66 66 66 66 66 57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

58 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

70 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

77 77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

79 79 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

80 80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

59 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

60 Power Swap Psychic status 10

User swaps Attack and Special Attack changes with the target.

75 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

79 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

95 95 95 95 85 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

96 96 96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

97 97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

88 Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

H6 H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

94 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

R00 Swords Dance Normal status 20

Raises the user's Attack by two stages.

R01 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

R07 Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

R17 Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R33 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

R50 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

R58 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

R59 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

R65 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R68 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

R77 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

R81 Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

External Links