Essentials
Abilities
- Snow Warning
Summons hail that lasts indefinitely upon entering battle.
Hidden Ability
- Soundproof
Protects against sound-based moves.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 460
- Original Sinnoh
- 143
- Extended Sinnoh
- 143
- Mountain Kalos
- 89
- Galar
- 97
- Crown Tundra
- 32
Names
- Japanese
- ユキノオー (yukinooo)
- ユキノオー
- Official roomaji
- Yukinooh
- Korean
- 눈설왕
- Chinese
- 暴雪王
- 暴雪王
- French
- Blizzaroi
- German
- Rexblisar
- Spanish
- Abomasnow
- Italian
- Abomasnow
Breeding
Compatibility
Training
- Base EXP
- 173
- Effort points
-
- 1 Attack
- 1 Special Attack
- Capture rate
- 60
- Base happiness
- 50
- Growth rate
- slow
Wild held items
5% | Never-Melt Ice | |
5% | Never-Melt Ice | |
5% | Never-Melt Ice | |
5% | Never-Melt Ice | |
nothing | ||
nothing |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Snover | Abomasnow Level up, starting at level 40 |
Abomasnow Forms
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 81.3 | 353 | 384 | |
Attack | 66.9 | 252 | 283 | |
Defense | 57.1 | 218 | 249 | |
Special Attack | 73.3 | 252 | 283 | |
Special Defense | 69.7 | 238 | 269 | |
Speed | 41.2 | 188 | 219 | |
Total | 65.5 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/15/19
Flavor
Flavor Text
-
If it sees any packs of Darumaka going after Snover, it chases them off, swinging its sizable arms like hammers.
This Pokémon is known to bring blizzards. A shake of its massive body is enough to cause whiteout conditions.
Sprites
Height
7'2.6"
2.2 m
Weight
298.7 lb
135.5 kg
Locations
- Diamond
- Pearl
- Platinum
- X
- Y
Pal Park
- Area
- Mountain
- Score
- 70
- Rate
- 20
Moves
Grass and Ice moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | — | — | Powder Snow | 25 | 40 | 100% | Has a 10% chance to freeze the target. |
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— | — | — | — | — | — | — | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | Leafage | 40 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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15 | Ice Shard | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | 20 | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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— | — | — | — | — | — | 25 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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5 | 5 | 5 | 5 | 5 | 5 | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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9 | 9 | 9 | 9 | 9 | 9 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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13 | 13 | 13 | 13 | 13 | 13 | Grass Whistle | 15 | — | 55% | Puts the target to sleep. |
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17 | 17 | 17 | 17 | 17 | 17 | 30 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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21 | 21 | 21 | 21 | 21 | 21 | Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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26 | 26 | 26 | 26 | 26 | 26 | Ice Shard | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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31 | 31 | 31 | 31 | 31 | 31 | 35 | Ingrain | 20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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36 | 36 | 36 | 36 | 36 | 36 | 43 | Wood Hammer | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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47 | 47 | 47 | 47 | 47 | 47 | 49 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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58 | 58 | 58 | 58 | 58 | 58 | 56 | Sheer Cold | 5 | * | 30% | Causes a one-hit KO. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Evolve: Learned when the Pokémon first evolves | ||||||||||||||
* | Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Snover but not Abomasnow | ||||||||||||||
Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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Magical Leaf | 20 | 60 | — | Never misses. |
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Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
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Stomp | 20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Move reminder: Can be taught at any time by the Move Reminder | ||||||||||||||
• | Aurora Veil | 20 | — | — | Reduces damage five turns, but must be used during hail. |
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• | • | • | • | • | • | • | Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Block | 5 | — | — | Prevents the target from leaving battle. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Grassy Glide | 20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Role Play | 10 | — | — | Copies the target's ability. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stomping Tantrum | 10 | 75 | 100% | Has double power if the user's last move failed. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
01 | 01 | Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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09 | 09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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00 | Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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01 | Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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04 | Ice Punch | 15 | 75 | 100% | Has a 10% chance to freeze the target. |
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15 | 15 | 15 | 15 | 15 | 15 | 08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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16 | 16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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10 | Magical Leaf | 20 | 60 | — | Never misses. |
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11 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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17 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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20 | 20 | 20 | 20 | 20 | 20 | 19 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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22 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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27 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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28 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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35 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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31 | 31 | 31 | 31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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42 | 42 | 42 | 42 | 42 | 42 | 39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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46 | Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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48 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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50 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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51 | Icicle Spear | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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52 | 52 | 52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | 56 | 56 | 59 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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72 | 72 | 64 | Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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78 | 78 | 78 | 78 | 81 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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98 | Stomping Tantrum | 10 | 75 | 100% | Has double power if the user's last move failed. |
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R00 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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R05 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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R06 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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R10 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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79 | 79 | 79 | 79 | Frost Breath | 10 | 60 | 90% | Always scores a critical hit. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R24 | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R31 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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R33 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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R59 | Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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R64 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R65 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R67 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R71 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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R77 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |