Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 334
- Original Hoenn
- 122
- Extended Sinnoh
- 172
- Updated Unova
- 247
- Mountain Kalos
- 140
- New Hoenn
- 127
- Crown Tundra
- 36
Names
- Japanese
- チルタリス (chirutarisu)
- チルタリス
- Official roomaji
- Tyltalis
- Korean
- 파비코리
- Chinese
- 七夕青鳥
- 七夕青鸟
- French
- Altaria
- German
- Altaria
- Spanish
- Altaria
- Italian
- Altaria
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Swablu | Altaria Level up, starting at level 35 |
Altaria Forms
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 65.0 | 323 | 354 | |
Attack | 82.5 | 288 | 319 | |
Defense | 88.1 | 288 | 319 | |
Special Attack | 86.7 | 288 | 319 | |
Special Defense | 88.1 | 278 | 309 | |
Speed | 63.1 | 228 | 259 | |
Total | 89.3 |
Flavor
Flavor Text
-
As it flies in a calm and relaxed manner, Altaria performs a humming song that would enrapture any audience.
This Pokémon has a kind disposition, but if it’s provoked, it will threaten opponents with shrill cries before attacking them without mercy.
Sprites
Height
4'11.1"
1.5 m
Weight
45.4 lb
20.6 kg
Locations
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Dragon and Fairy moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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— | — | — | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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— | — | — | Sing | 15 | — | 55% | Puts the target to sleep. |
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3 | 3 | 3 | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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5 | 5 | 5 | Sing | 15 | — | 55% | Puts the target to sleep. |
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7 | 7 | 7 | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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9 | 9 | 9 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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11 | 11 | 11 | Disarming Voice | 15 | 40 | — | Never misses. |
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14 | 14 | 14 | Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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17 | 17 | 17 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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20 | 20 | 20 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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23 | 23 | 23 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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26 | 26 | 26 | Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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30 | 30 | 30 | Dragon Dance | 20 | — | — | Raises the user's Attack and Speed by one stage. |
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34 | 34 | 34 | Cotton Guard | 10 | — | — | Raises the user's Defense by three stages. |
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35 | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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40 | 40 | 40 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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46 | 46 | 46 | Perish Song | 5 | — | — | User and target both faint after three turns. |
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52 | 52 | 52 | Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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59 | 59 | 59 | Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Level up, learned by Swablu but not Altaria | ||||||||||
Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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Disarming Voice | 15 | 40 | — | Never misses. |
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Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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Sing | 15 | — | 55% | Puts the target to sleep. |
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Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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30 | 30 | 30 | Mirror Move | 20 | — | — | Uses the target's last used move. |
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Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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Sing | 15 | — | 55% | Puts the target to sleep. |
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Cotton Guard | 10 | — | — | Raises the user's Defense by three stages. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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Perish Song | 5 | — | — | User and target both faint after three turns. |
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Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Evolve: Learned when the Pokémon first evolves | ||||||||||
* | * | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
Egg, learned by Swablu but not Altaria | ||||||||||
Agility | 30 | — | — | Raises the user's Speed by two stages. |
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Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Dragon Rush | 10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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Feather Dance | 15 | — | 100% | Lowers the target's Attack by two stages. |
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Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Play Rough | 10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
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Power Swap | 10 | — | — | User swaps Attack and Special Attack changes with the target. |
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Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Move reminder: Can be taught at any time by the Move Reminder | ||||||||||
• | • | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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• | • | • | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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• | • | • | Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Tutor: Can be taught at any time by an NPC. | ||||||||||
Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Heal Bell | 5 | — | — | Cures the entire party of major status effects. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Wonder Room | 10 | — | — | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
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Tutor, learned by Swablu but not Altaria | ||||||||||
Dual Wingbeat | 10 | 40 | 90% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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02 | 02 | 02 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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49 | 49 | 49 | Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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76 | 76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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85 | 85 | 85 | Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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Machine, learned by Swablu but not Altaria | ||||||||||
Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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Thief | 25 | 60 | 100% | Takes the target's item. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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Swift | 20 | 60 | — | Never misses. |
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Power Swap | 10 | — | — | User swaps Attack and Special Attack changes with the target. |
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Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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Aerial Ace | 20 | 60 | — | Never misses. |
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Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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Thief | 25 | 60 | 100% | Takes the target's item. |
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Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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Agility | 30 | — | — | Raises the user's Speed by two stages. |
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Echoed Voice | 15 | 40 | 100% | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
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Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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Dream Eater | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Play Rough | 10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
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Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |