Essentials

Gumshoos

Stakeout Pokémon

Gumshoos

Normal

Abilities

Stakeout

This Pokémon's moves have double power against Pokémon that switched in this turn.

Strong Jaw

Strengthens biting moves to 1.5× their power.

Hidden Ability

Adaptability

Increases the same-type attack bonus from 1.5× to 2×.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 7
National
735
Original Alola
14 Sun, Moon
Updated Alola
14 Ultra Sun, Ultra Moon

Names

Japanese
デカグース (dekaguusu)
デカグース
Korean
형사구스
Chinese
貓鼬探長
猫鼬探长
French
Argouste
German
Manguspektor
Spanish
Gumshoos
Italian
Gumshoos

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
146 Search:
Effort points
  • 2 Attack
Capture rate
127 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Sun, Moon, Ultra Sun, Ultra Moon 5% Pecha Berry Pecha Berry
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Yungoos Gumshoos Level up, during the day, starting at level 20

Gumshoos Forms

  • Gumshoos
  • Totem Gumshoos

Stats

Pctile Min IVs Max IVs
HP
88
79.0 349 380
Attack
110
82.5 288 319
Defense
60
35.7 188 219
Special Attack
55
33.9 178 209
Special Defense
60
37.1 188 219
Speed
45
23.9 158 189
Total
418
40.5

Flavor

Flavor Text

Generation 7
Sun

When it finds a trace of its prey, it patiently stakes out the location...but it’s always snoozing by nightfall.

Moon

It adores having Rattata and Raticate for dinner, but as it’s diurnal, it never encounters them. This Pokémon boasts incredible patience.

Ultra Sun

Although it wasn’t originally found in Alola, this Pokémon was brought over a long time ago when there was a huge Rattata outbreak.

Ultra Moon

Patient by nature, this Pokémon loses control of itself and pounces when it spots its favorite meal—Rattata!

Sprites

Gumshoos Gumshoos

Miscellany

Species
Stakeout Pokémon Search:
Color
Brown Search:
Cry
???
Shape
Mensal Search:

Height

Trainer dude

Gumshoos
7

2'3.6"
0.7 m

Weight

Trainer dudette

Gumshoos
142

31.3 lb
14.2 kg

Locations

Moves

Normal moves get STAB, and have their type highlighted in green.

Physical moves better suit Gumshoos's higher Attack, and have their class highlighted in green.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

3 3 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

7 7 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

10 10 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

13 13 Odor Sleuth Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

16 16 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

19 19 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

23 23 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

27 27 Super Fang Normal physical 10 * 90%

Inflicts damage equal to half the target's HP.

31 31 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

35 35 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

39 39 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

43 43 Hyper Fang Normal physical 15 80 90%

Has a 10% chance to make the target flinch.

47 47 Yawn Normal status 10

Target sleeps at the end of the next turn.

51 51 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

55 55 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Yungoos but not Gumshoos
• Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

• Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

• • Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

• • Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Ultra Sun, Ultra Moon Block Normal status 5

Prevents the target from leaving battle.

Ultra Sun, Ultra Moon Dual Chop Dragon physical 15 40 90%

Hits twice in one turn.

Ultra Sun, Ultra Moon Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Ultra Sun, Ultra Moon Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Ultra Sun, Ultra Moon Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Ultra Sun, Ultra Moon Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Ultra Sun, Ultra Moon Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Ultra Sun, Ultra Moon Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Ultra Sun, Ultra Moon Shock Wave Electric special 20 60

Never misses.

Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Ultra Sun, Ultra Moon Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

Ultra Sun, Ultra Moon Super Fang Normal physical 10 * 90%

Inflicts damage equal to half the target's HP.

Ultra Sun, Ultra Moon Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Ultra Sun, Ultra Moon Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Ultra Sun, Ultra Moon Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Sun, Moon Ultra Sun, Ultra Moon Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links