Essentials
Pokédex Numbers
- Introduced in
- National
- 330
- Original Hoenn
- 118
- Updated Unova
- 123
- Mountain Kalos
- 5
- New Hoenn
- 123
- Original Alola
- 237
- Updated Alola
- 306
- Galar
- 323
Names
- Japanese
- フライゴン (furaigon)
- フライゴン
- Official roomaji
- Frygon
- Korean
- 플라이곤
- Chinese
- 沙漠蜻蜓
- 沙漠蜻蜓
- French
- Libégon
- German
- Libelldra
- Spanish
- Flygon
- Italian
- Flygon
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Trapinch | Vibrava Level up, starting at level 35 | Flygon Level up, starting at level 45 |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 73.0 | 333 | 364 | |
Attack | 74.8 | 268 | 299 | |
Defense | 63.4 | 228 | 259 | |
Special Attack | 62.7 | 228 | 259 | |
Special Defense | 63.8 | 228 | 259 | |
Speed | 84.0 | 268 | 299 | |
Total | 76.9 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/16/20
Flavor
Flavor Text
-
The flapping of its wings sounds something like singing. Those lured by the sound are enveloped in a sandstorm, becoming Flygon’s prey.
This Pokémon hides in the heart of sandstorms it creates and seldom appears where people can see it.
By flapping their wings, Flygon cause sandstorms that conceal Krookodile. The team then splits the prey they catch.
People continue to have their hearts stolen by its enchanting songs and find themselves stranded in the desert.
-
This Pokémon hides in the heart of sandstorms it creates and seldom appears where people can see it.
It is nicknamed the Desert Spirit because the flapping of its wings sounds like a woman singing.
Sprites
Height
6'6.7"
2.0 m
Weight
180.8 lb
82.0 kg
Locations
Pal Park
- Area
- Mountain
- Score
- 80
- Rate
- 10
Moves
Ground and Dragon moves get STAB, and have their type highlighted in green.
Physical moves better suit Flygon's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||
— | — | — | — | — | Sonic Boom | 20 | * | 90% | Inflicts 20 points of damage. |
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— | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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— | — | — | — | — | — | — | — | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | Astonish | 15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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— | Supersonic | 20 | — | 55% | Confuses the target. |
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— | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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— | — | Sonic Boom | 20 | * | 90% | Inflicts 20 points of damage. |
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— | — | — | — | — | — | — | — | Feint Attack | 20 | 60 | — | Never misses. |
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— | — | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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5 | 5 | 12 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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8 | 8 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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— | — | — | — | — | — | 12 | 12 | 16 | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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20 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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15 | 15 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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19 | 19 | Supersonic | 20 | — | 55% | Confuses the target. |
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22 | 22 | 24 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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28 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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26 | 26 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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29 | 29 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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33 | 33 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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9 | 9 | 9 | 9 | 4 | 4 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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17 | 17 | 17 | 17 | 7 | 7 | Feint Attack | 20 | 60 | — | Never misses. |
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25 | 25 | 25 | 25 | 10 | 10 | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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33 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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13 | 13 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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17 | 17 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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21 | 21 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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25 | 25 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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33 | 33 | 33 | 29 | 29 | Supersonic | 20 | — | 55% | Confuses the target. |
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34 | 34 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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41 | 41 | 41 | 41 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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53 | 36 | 36 | 32 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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40 | 40 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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65 | 43 | 43 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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39 | 39 | 38 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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45 | 45 | 45 | 45 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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44 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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52 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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49 | 49 | 49 | 44 | 44 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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47 | 47 | 60 | Dragon Rush | 10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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68 | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
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45 | 45 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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57 | 57 | 57 | 49 | 49 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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65 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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55 | 55 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Level up, learned by Vibrava but not Flygon | ||||||||||||||||
29 | 29 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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47 | 47 | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
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Level up, learned by Trapinch but not Flygon | ||||||||||||||||
— | Fissure | 5 | * | 30% | Causes a one-hit KO. |
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— | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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— | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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— | — | — | — | — | — | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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41 | 29 | 29 | 19 | 19 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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33 | 33 | 33 | 34 | 34 | 22 | 22 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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55 | 55 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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41 | 41 | 41 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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65 | 65 | 65 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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73 | 73 | 73 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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81 | 81 | 81 | 61 | 61 | 29 | 29 | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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67 | 67 | 40 | 40 | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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89 | 89 | 89 | 73 | 73 | 47 | 47 | Fissure | 5 | * | 30% | Causes a one-hit KO. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Evolve: Learned when the Pokémon first evolves | ||||||||||||||||
* | * | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||
Egg, learned by Trapinch but not Flygon | ||||||||||||||||
Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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First Impression | 10 | 90 | 100% | 2 | Can only be used as the first move after the user enters battle. |
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Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Quick Attack | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Move reminder: Can be taught at any time by the Move Reminder | ||||||||||||||||
• | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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• | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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• | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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• | • | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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• | • | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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• | • | Dragon Dance | 20 | — | — | Raises the user's Attack and Speed by one stage. |
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• | Feint | 10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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• | Fissure | 5 | * | 30% | Causes a one-hit KO. |
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• | Laser Focus | 30 | — | — | Guarantees a critical hit with the user's next move. |
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• | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Dual Wingbeat | 10 | 40 | 90% | Inflicts regular damage with no additional effect. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Laser Focus | 30 | — | — | Guarantees a critical hit with the user's next move. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Scale Shot | 20 | 25 | 90% | Inflicts regular damage with no additional effect. |
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Scorching Sands | 10 | 70 | 100% | Inflicts regular damage with no additional effect. |
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Signal Beam | 15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Throat Chop | 15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||
01 | 01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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00 | Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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02 | 02 | 02 | 02 | 02 | 02 | 02 | 02 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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01 | Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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03 | Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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05 | Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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06 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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19 | 19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 11 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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13 | Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | 15 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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16 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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22 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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28 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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30 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 32 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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34 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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47 | 47 | 47 | 51 | 51 | 51 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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59 | 59 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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62 | 62 | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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71 | 71 | 71 | 71 | 71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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H2 | 76 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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76 | 76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | Swift | 20 | 60 | — | Never misses. |
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80 | 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | 82 | 82 | 82 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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48 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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49 | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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53 | Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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89 | 89 | 89 | 89 | 89 | 89 | 89 | 56 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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H2 | H2 | H2 | H2 | H2 | H2 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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81 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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95 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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97 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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99 | Breaking Swipe | 15 | 60 | 100% | Lowers the target's Attack by one stage after inflicting damage. |
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R01 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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R02 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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R10 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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R13 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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R15 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R24 | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R31 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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R32 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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R35 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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R36 | Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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R39 | Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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R47 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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R51 | Dragon Dance | 20 | — | — | Raises the user's Attack and Speed by one stage. |
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R61 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R62 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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R67 | Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R75 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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R95 | Throat Chop | 15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |