Essentials
Abilities
- Pickup
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
- Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Hidden Ability
- Quick Feet
Increases Speed to 1.5× with a major status ailment.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 263
- Original Hoenn
- 12
- Central Kalos
- 12
- New Hoenn
- 12
- Galar
- 31
- Crown Tundra
- 71
Names
- Japanese
- ジグザグマ (jiguzaguma)
- ジグザグマ
- Official roomaji
- Ziguzaguma
- Korean
- 지그제구리
- Chinese
- 蛇紋熊
- 蛇纹熊
- French
- Zigzaton
- German
- Zigzachs
- Spanish
- Zigzagoon
- Italian
- Zigzagoon
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Zigzagoon | Linoone Level up, starting at level 20 |
Zigzagoon Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 6.5 | 249 | 280 | |
Attack | 4.0 | 128 | 159 | |
Defense | 13.1 | 150 | 181 | |
Special Attack | 5.4 | 128 | 159 | |
Special Defense | 12.2 | 150 | 181 | |
Speed | 41.2 | 188 | 219 | |
Total | 3.4 |
Flavor
Flavor Text
-
It marks its territory by rubbing its bristly fur on trees. This variety of Zigzagoon is friendlier and calmer than the kind native to Galar.
Zigzagoon that adapted to regions outside Galar acquired this appearance. If you’ve lost something, this Pokémon can likely find it.
Sprites
Height
1'3.7"
0.4 m
Weight
38.6 lb
17.5 kg
Locations
Pal Park
- Area
- Field
- Score
- 30
- Rate
- 50
Moves
Dark and Normal moves get STAB, and have their type highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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3 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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6 | Lick | 30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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9 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
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12 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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15 | Baby-Doll Eyes | 30 | — | 100% | 1 | Lowers the target's Attack by one stage. |
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18 | Pin Missile | 20 | 25 | 95% | Hits 2-5 times in one turn. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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24 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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27 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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30 | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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33 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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36 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Parting Shot | 20 | — | 100% | Lowers all targets' Attack and Special Attack by one stage. Makes the user switch out. |
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Quick Guard | 15 | — | — | 3 | Prevents any priority moves from hitting friendly Pokémon this turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Lash Out | 5 | 75 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
07 | Pin Missile | 20 | 25 | 95% | Hits 2-5 times in one turn. |
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14 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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15 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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16 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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23 | Thief | 25 | 60 | 100% | Takes the target's item. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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26 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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27 | Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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34 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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36 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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40 | Swift | 20 | 60 | — | Never misses. |
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41 | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
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47 | Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
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53 | Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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57 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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58 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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59 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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79 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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85 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
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R01 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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R04 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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R05 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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R06 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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R08 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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R09 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R31 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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R33 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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R37 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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R38 | Trick | 10 | — | 100% | User and target swap items. |
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R42 | Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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R59 | Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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R73 | Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
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R77 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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R85 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |