Essentials

Piloswine

Swine Pokémon

Piloswine

Ice Ground

Abilities

Oblivious

Prevents infatuation and protects against Captivate.

Snow Cloak

Increases evasion to 1.25× during hail. Protects against hail damage.

Hidden Ability

Thick Fat

Halves damage from Fire and Ice moves.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fairy 1
  • Fighting 2
  • Fire 2
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel 2
  • Water 2

Pokédex Numbers

Introduced in
Generation 2
National
221
Original Johto
192 Gold, Silver, Crystal
Extended Sinnoh
204 Platinum
Updated Johto
196 HeartGold, SoulSilver
Updated Unova
259 Black 2, White 2
Mountain Kalos
77 X, Y
Galar
76 Sword, Shield
Crown Tundra
8 Sword, Shield

Names

Japanese
イノムー (inomuu)
イノムー
Official roomaji
Inomoo
Korean
메꾸리
Chinese
長毛豬
长毛猪
French
Cochignon
German
Keifel
Spanish
Piloswine
Italian
Piloswine

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
158 Search:
Effort points
  • 1 HP
  • 1 Attack
Capture rate
75 Search:
Base happiness
50 Search:
Growth rate
slow Search:

Wild held items

Ruby, Sapphire, Emerald, Colosseum, XD nothing
FireRed, LeafGreen 50% Aspear Berry Aspear Berry
5% Never-Melt Ice Never-Melt Ice
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Swinub Piloswine Level up, starting at level 33 Mamoswine Level up, knowing Ancient Power

Stats

Pctile Min IVs Max IVs
HP
100
89.8 373 404
Attack
100
74.8 268 299
Defense
80
63.4 228 259
Special Attack
60
41.0 188 219
Special Defense
60
37.1 188 219
Speed
50
30.0 168 199
Total
450
47.8

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯
Power
★✯✯☆
Skill
★☆
Stamina
★★✯✯☆
Jump
★★
Total
7/12/15

Flavor

Flavor Text

Generation 8
Sword

If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.

Shield

Although its legs are short, its rugged hooves prevent it from slipping, even on icy ground.

Sprites

Piloswine Piloswine Piloswine Piloswine

Miscellany

Species
Swine Pokémon Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
cave Search:
Footprint
Piloswine
Shape
Mensal Search:

Height

Trainer dude

Piloswine
11

3'7.3"
1.1 m

Weight

Trainer dudette

Piloswine
558

123.0 lb
55.8 kg

Locations

Platinum Platinum
Black Black
White White
Black 2 Black 2
White 2 White 2
X X
Y Y

Pal Park

Area
Mountain
Score
70
Rate
20

Moves

Ice and Ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Piloswine's higher Attack, and have their class highlighted in green.

Gold, Silver Crystal Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Horn Attack Normal physical 25 65 100%

Inflicts regular damage with no additional effect.

Odor Sleuth Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Mud Sport Ground status 15

Halves all Electric-type damage.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

4 4 5 5 5 5 Mud Sport Ground status 15

Halves all Electric-type damage.

Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

15 Ice Shard Ice physical 30 40 100% 1

Inflicts regular damage with no additional effect.

20 Mist Ice status 30

Protects the user's stats from being changed by enemy moves.

25 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

10 10 10 8 8 8 8 8 8 Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

13 13 11 11 11 11 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

19 19 19 16 16 14 14 14 14 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

20 20 18 18 18 18 Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

25 25 21 21 21 21 30 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

37 Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

28 28 24 24 24 24 Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

28 28 28 32 32 28 28 28 28 44 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

33 33 33 33 33 33 33 33 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

42 42 42 37 37 37 37 Mist Ice status 30

Protects the user's stats from being changed by enemy moves.

41 41 41 41 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

40 40 46 46 46 46 51 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

48 48 Mist Ice status 30

Protects the user's stats from being changed by enemy moves.

56 56 56 56 56 52 52 52 52 58 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

65 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

70 70 65 65 58 58 58 58 Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

Level up, learned by Swinub but not Piloswine
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

28 28 24 24 24 24 Ice Shard Ice physical 30 40 100% 1

Inflicts regular damage with no additional effect.

40 40 40 40 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Gold, Silver Crystal Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

* Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

Gold, Silver Crystal Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Swinub but not Piloswine
• • • • • • • • • • Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• • • • • Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• • • • • • • • • • Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

• • • • • • • • • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • • • • • Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • • • • • • Fissure Ground physical 5 * 30%

Causes a one-hit KO.

• • • • Freeze-Dry Ice special 20 70 100%

Super-effective against Water.

• • • • • • Icicle Crash Ice physical 10 85 90%

Has a 30% chance to make the target flinch.

• • • • • • • Icicle Spear Ice physical 30 25 100%

Hits 2-5 times in one turn.

• • • • • • • Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

• • • • Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

• • • • • Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

• • • • • • • • • Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

Gold, Silver Crystal Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

Gold, Silver Crystal Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Defense Curl Normal status 40

Raises user's Defense by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Mimic Normal status 10

Copies the target's last used move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Gold, Silver Crystal Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

02 02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05 05 05 05 05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

08 08 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

07 07 07 07 07 07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

13 13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14 14 14 14 14 14 14 14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 16 16 16 16 17 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

18 Reflect Psychic status 20

Reduces damage from physical attacks by half.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

16 16 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

17 17 17 17 17 17 17 17 17 25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

26 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

27 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

32 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

18 18 18 18 18 18 18 18 18 33 Rain Dance Water status 5

Changes the weather to rain for five turns.

35 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

20 20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 26 26 26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40 40 Defense Curl Normal status 40

Raises user's Defense by one stage.

43 43 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

33 33 33 33 33 33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

37 37 37 37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 42 42 42 42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

48 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

49 Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

51 Icicle Spear Ice physical 30 25 100%

Hits 2-5 times in one turn.

53 Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

64 Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

67 Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

48 48 48 48 48 76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

71 71 71 71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 78 78 78 78 81 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

98 Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

R01 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

R05 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

R06 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

R10 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

R17 Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

72 Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 90 R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R39 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

R67 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R75 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

R76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

R94 High Horsepower Ground physical 10 95 95%

Inflicts regular damage with no additional effect.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links