Essentials

Muk

Sludge Pokémon

Muk

Poison

Abilities

Stench

Has a 10% chance of making target Pokémon flinch with each hit.

Sticky Hold

Prevents a held item from being removed by other Pokémon.

Hidden Ability

Poison Touch

Has a 30% chance of poisoning target Pokémon upon contact.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy ½
  • Fighting ½
  • Fire 1
  • Flying 1
  • Ghost 1
  • Grass ½
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
89
Kanto
89 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
117 Gold, Silver, Crystal
Original Hoenn
107 Ruby, Sapphire, Emerald
Updated Johto
118 HeartGold, SoulSilver
Updated Unova
65 Black 2, White 2
New Hoenn
112 Omega Ruby, Alpha Sapphire
Original Alola
51 Sun, Moon
Updated Alola
58 Ultra Sun, Ultra Moon
Let’s Go Kanto
89 Let’s Go, Pikachu!, Let’s Go, Eevee!

Names

Japanese
ベトベトン (betobeton)
ベトベトン
Official roomaji
Betbeton
Korean
질뻐기
Chinese
臭臭泥
臭臭泥
French
Grotadmorv
German
Sleimok
Spanish
Muk
Italian
Muk

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Amorphous
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
175 Search:
Effort points
  • 1 HP
  • 1 Attack
Capture rate
75 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald 5% Nugget Nugget
FireRed, LeafGreen, Colosseum, XD nothing
Generation 4 5% Nugget Nugget
Black, White 5% Nugget Nugget
Black 2, White 2 50% Black Sludge Black Sludge
1% Toxic Orb Toxic Orb
Generation 6 50% Black Sludge Black Sludge
Sun, Moon, Ultra Sun, Ultra Moon 50% Black Sludge Black Sludge
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Grimer Muk Level up, starting at level 38

Muk Forms

  • Muk
  • Alolan Muk

Stats

Pctile Min IVs Max IVs
HP
105
93.0 383 414
Attack
105
79.6 278 309
Defense
75
57.1 218 249
Special Attack
65
48.6 198 229
Special Defense
100
84.5 268 299
Speed
50
30.0 168 199
Total
500
69.9

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★☆☆☆☆
Power
★✯✯✯
Skill
★☆☆☆☆
Stamina
★✯✯✯✯
Jump
★★☆☆☆
Total
6/13/24

Flavor

Flavor Text

Generation 7
Sun

The stench it gives off will make your nose scrunch up. Still, there are Muk fans who think that’s a good thing.

Moon

After recent environmental improvements, this Pokémon is now hardly seen at all. People speculate that it may go extinct at some point.

Ultra Sun

Their food sources have decreased, and their numbers have declined sharply. Sludge ponds are being built to prevent their extinction.

Ultra Moon

Because they scatter germs everywhere, they’ve long been targeted for extermination, leading to a steep decline in their population.

Let’s Go, Pikachu!, Let’s Go, Eevee!

Smells so awful, it can cause fainting. Through degeneration of its nose, it lost its sense of smell.

Sprites

Muk Muk

Miscellany

Species
Sludge Pokémon Search:
Color
Purple Search:
Cry
Habitat FireRed, LeafGreen
urban Search:
Footprint
Muk
Shape
Brachial Search:

Height

Trainer dude

Muk
12

3'11.2"
1.2 m

Weight

Trainer dudette

Muk
300

66.1 lb
30.0 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Gold Gold
Silver Silver
Crystal Crystal
LeafGreen LeafGreen
HeartGold HeartGold
SoulSilver SoulSilver
Black 2 Black 2
White 2 White 2

Pal Park

Area
Field
Score
70
Rate
20

Moves

Poison moves get STAB, and have their type highlighted in green.

Physical moves better suit Muk's higher Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Poison Gas Poison status 40 90%

Poisons the target.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

Poison Gas Poison status 40 90%

Poisons the target.

30 Poison Gas Poison status 40 90%

Poisons the target.

Harden Normal status 30

Raises the user's Defense by one stage.

33 23 Minimize Normal status 10

Raises the user's evasion by two stages.

Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

4 4 4 4 4 4 4 4 6 Harden Normal status 30

Raises the user's Defense by one stage.

7 7 7 7 7 7 7 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

8 12 12 12 12 12 12 12 Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

37 13 15 15 15 15 15 Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

19 17 17 18 18 12 Minimize Normal status 10

Raises the user's evasion by two stages.

20 20 Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

23 23 21 21 18 18 18 Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

21 21 21 Minimize Normal status 10

Raises the user's evasion by two stages.

28 28 26 26 26 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

18 Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

26 26 29 29 29 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

29 29 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

24 Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

31 26 33 33 32 32 30 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

37 37 32 32 32 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

37 37 37 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

38 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

40 40 40 Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

36 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

45 33 Harden Normal status 30

Raises the user's Defense by one stage.

53 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

37 Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

45 Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

60 45 34 44 42 43 43 46 46 46 48 Acid Armor Poison status 20

Raises the user's Defense by two stages.

50 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

54 58 49 49 Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

60 47 60 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

53 52 52 52 Belch Poison special 10 120 90%

Can only be used after the user has eaten a berry.

61 65 64 57 57 57 57 57 Memento Dark status 10 100%

Lowers the target's Attack and Special Attack by two stages. User faints.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* * Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Grimer but not Muk
• • • • • • Acid Spray Poison special 20 40 100%

Lowers the target's Special Defense by two stages.

• • • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • Explosion Normal physical 5 250 100%

User faints.

• • • • • • • • • Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• • • • • • • • Imprison Psychic status 10

Prevents the target from using any moves that the user also knows.

• • • • • • • • • Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

• • • • • • • • • Mean Look Normal status 5

Prevents the target from leaving battle.

• Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

• • • • • • Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

• • • • • • • • Shadow Punch Ghost physical 20 60

Never misses.

• • • • • • • Shadow Sneak Ghost physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • • • Spit Up Normal special 10 * 100%

Power is 100 times the amount of energy Stockpiled.

• • • • • • • Stockpile Normal status 20

Stores energy up to three times for use with Spit Up and Swallow.

• • • • • • • Swallow Normal status 10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

Moonblast Fairy special 15 95 100%

Has a 30% chance to lower the target's Special Attack by one stage.

Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Block Normal status 5

Prevents the target from leaving battle.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Explosion Normal physical 5 250 100%

User faints.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Mimic Normal status 10

Copies the target's last used move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Self-Destruct Normal physical 5 200 100%

User faints.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Shock Wave Electric special 20 60

Never misses.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

02 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

03 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

05 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

07 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

08 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

10 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

12 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

13 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

20 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

23 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

26 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

01 Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 06 06 06 06 27 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

31 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

09 09 09 09 09 09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

07 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

21 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 24 24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

31 Mimic Normal status 10

Copies the target's last used move.

27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 31 31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 34 34 34 34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

34 34 Shock Wave Electric special 20 60

Never misses.

35 35 35 35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

36 Self-Destruct Normal physical 5 200 100%

User faints.

33 35 Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

36 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

37 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

38 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

42 Self-Destruct Normal physical 5 200 100%

User faints.

43 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36 36 36 36 36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

38 38 38 38 38 38 38 38 38 38 46 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

48 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

52 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

53 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

41 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

39 39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

41 41 41 41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

47 Explosion Normal physical 5 250 100%

User faints.

45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

48 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

52 52 52 52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 59 59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

64 64 64 64 64 64 64 Explosion Normal physical 5 250 100%

User faints.

66 66 66 66 66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

79 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

80 80 80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

83 83 83 83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

84 84 84 84 84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

50 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

97 97 97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links