Essentials

Grimer

Sludge Pokémon

Grimer

Poison

Abilities

Stench

Has a 10% chance of making target Pokémon flinch with each hit.

Sticky Hold

Prevents a held item from being removed by other Pokémon.

Hidden Ability

Poison Touch

Has a 30% chance of poisoning target Pokémon upon contact.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy ½
  • Fighting ½
  • Fire 1
  • Flying 1
  • Ghost 1
  • Grass ½
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
88
Kanto
88 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
116 Gold, Silver, Crystal
Original Hoenn
106 Ruby, Sapphire, Emerald
Updated Johto
117 HeartGold, SoulSilver
Updated Unova
64 Black 2, White 2
New Hoenn
111 Omega Ruby, Alpha Sapphire
Original Alola
50 Sun, Moon
Updated Alola
57 Ultra Sun, Ultra Moon
Let’s Go Kanto
88 Let’s Go, Pikachu!, Let’s Go, Eevee!

Names

Japanese
ベトベター (betobetaa)
ベトベター
Official roomaji
Betbeter
Korean
질퍽이
Chinese
臭泥
臭泥
French
Tadmorv
German
Sleima
Spanish
Grimer
Italian
Grimer

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Amorphous
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
65 Search:
Effort points
  • 1 HP
Capture rate
190 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald 5% Nugget Nugget
FireRed, LeafGreen, Colosseum, XD nothing
Generation 4 5% Nugget Nugget
Black, White 5% Nugget Nugget
Black 2, White 2 5% Black Sludge Black Sludge
Generation 6 5% Black Sludge Black Sludge
Sun, Moon, Ultra Sun, Ultra Moon 5% Black Sludge Black Sludge
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Grimer Muk Level up, starting at level 38

Grimer Forms

  • Grimer
  • Alolan Grimer

Stats

Pctile Min IVs Max IVs
HP
80
73.0 333 364
Attack
80
53.0 228 259
Defense
50
22.5 168 199
Special Attack
40
14.4 148 179
Special Defense
50
22.6 168 199
Speed
25
4.8 118 149
Total
325
23.8

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★
Power
★✯✯☆
Skill
★✯
Stamina
★★✯✯☆
Jump
★★
Total
7/12/14

Flavor

Flavor Text

Generation 7
Sun

Its main source of food is the slimy industrial waste of factories. This Pokémon’s numbers have been decreasing in recent years.

Moon

It was born from sludge transformed by exposure to X-rays from the moon. When its internal load of germs decreases, it dies.

Ultra Sun

It was born from sludge on the ocean floor. In a sterile environment, the germs within its body can’t multiply, and it dies.

Ultra Moon

The wastewater coming from factories is clean these days, so Grimer have nothing to eat. They’re said to be on the verge of extinction.

Let’s Go, Pikachu!, Let’s Go, Eevee!

Made of congealed sludge. It smells too putrid to touch. Even weeds won’t grow in its path.

Sprites

Grimer Grimer

Miscellany

Species
Sludge Pokémon Search:
Color
Purple Search:
Cry
Habitat FireRed, LeafGreen
urban Search:
Footprint
Grimer
Shape
Brachial Search:

Height

Trainer dude

Grimer
9

2'11.4"
0.9 m

Weight

Trainer dudette

Grimer
300

66.1 lb
30.0 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Gold Gold
Silver Silver
Crystal Crystal
Ruby Ruby
Sapphire Sapphire
Emerald Emerald
FireRed FireRed
LeafGreen LeafGreen
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver
Black 2 Black 2
White 2 White 2

Pal Park

Area
Field
Score
50
Rate
30

Moves

Poison moves get STAB, and have their type highlighted in green.

Physical moves better suit Grimer's higher Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Poison Gas Poison status 40 90%

Poisons the target.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Poison Gas Poison status 40 90%

Poisons the target.

5 4 4 4 4 4 4 4 4 6 Harden Normal status 30

Raises the user's Defense by one stage.

7 7 7 7 7 7 7 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

10 8 12 12 12 12 12 12 12 Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

30 Poison Gas Poison status 40 90%

Poisons the target.

16 13 15 15 15 15 15 Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

33 23 19 17 17 18 18 12 Minimize Normal status 10

Raises the user's evasion by two stages.

37 20 20 Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

42 Harden Normal status 30

Raises the user's Defense by one stage.

23 23 21 21 18 18 18 Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

21 21 21 Minimize Normal status 10

Raises the user's evasion by two stages.

28 28 26 26 26 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

18 Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

26 26 29 29 29 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

29 29 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

24 Sludge Poison special 20 65 100%

Has a 30% chance to poison the target.

48 31 26 33 33 32 32 30 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

37 37 32 32 32 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

37 37 37 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

36 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

55 40 34 39 39 40 40 42 Acid Armor Poison status 20

Raises the user's Defense by two stages.

44 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

50 43 48 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

44 49 43 43 40 40 40 Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

43 43 43 Acid Armor Poison status 20

Raises the user's Defense by two stages.

46 46 46 46 Belch Poison special 10 120 90%

Can only be used after the user has eaten a berry.

53 49 52 48 48 48 48 48 Memento Dark status 10 100%

Lowers the target's Attack and Special Attack by two stages. User faints.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • • Acid Spray Poison special 20 40 100%

Lowers the target's Special Defense by two stages.

• • • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • Explosion Normal physical 5 250 100%

User faints.

• • • • • • • • • Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• • • • • • • • Imprison Psychic status 10

Prevents the target from using any moves that the user also knows.

• • • • • • • • • Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

• • • • • • • • • Mean Look Normal status 5

Prevents the target from leaving battle.

• Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

• • • • • • Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

• • • • • • • • Shadow Punch Ghost physical 20 60

Never misses.

• • • • • • • Shadow Sneak Ghost physical 30 40 100% 1

Inflicts regular damage with no additional effect.

• • • • • • • Spit Up Normal special 10 * 100%

Power is 100 times the amount of energy Stockpiled.

• • • • • • • Stockpile Normal status 20

Stores energy up to three times for use with Spit Up and Swallow.

• • • • • • • Swallow Normal status 10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Explosion Normal physical 5 250 100%

User faints.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Mimic Normal status 10

Copies the target's last used move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Self-Destruct Normal physical 5 200 100%

User faints.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Shock Wave Electric special 20 60

Never misses.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

Generation 1 Generation 2 Generation 3 Generation 4 Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Let’s Go, Pikachu!, Let’s Go, Eevee! Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

02 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

03 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

05 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

07 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

08 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

10 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

12 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

23 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

26 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

01 Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 06 06 06 06 27 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

31 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

09 09 09 09 09 09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

21 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

07 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 12 12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 24 24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

31 Mimic Normal status 10

Copies the target's last used move.

27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 34 34 34 34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

34 34 Shock Wave Electric special 20 60

Never misses.

35 35 35 35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

36 Self-Destruct Normal physical 5 200 100%

User faints.

33 35 Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

36 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

37 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

38 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

42 Self-Destruct Normal physical 5 200 100%

User faints.

43 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36 36 36 36 36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

38 38 38 38 38 38 38 38 38 38 46 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

52 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

53 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

41 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

39 39 39 39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

41 41 41 41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

47 Explosion Normal physical 5 250 100%

User faints.

45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

48 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

56 56 56 56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 59 59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

64 64 64 64 64 64 64 Explosion Normal physical 5 250 100%

User faints.

66 66 66 66 66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

83 83 83 83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

84 84 84 84 84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

50 90 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

External Links