Essentials
Abilities
- Natural Cure
Cures any major status ailment upon switching out.
- Poison Point
Has a 30% chance of poisoning attacking Pokémon on contact.
Hidden Ability
- Technician
Strengthens moves of 60 base power or less to 1.5× their power.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 407
- Original Sinnoh
- 27
- Extended Sinnoh
- 27
- Updated Unova
- 135
- Central Kalos
- 73
- New Hoenn
- 99
- Galar
- 61
Names
- Japanese
- ロズレイド (rozureido)
- ロズレイド
- Official roomaji
- Roserade
- Korean
- 로즈레이드
- Chinese
- 羅絲雷朵
- 罗丝雷朵
- French
- Roserade
- German
- Roserade
- Spanish
- Roserade
- Italian
- Roserade
Breeding
Compatibility
Training
- Base EXP
- 258
- Effort points
-
- 3 Special Attack
- Capture rate
- 75
- Base happiness
- 50
- Growth rate
- medium slow
Wild held items
5% | Poison Barb | |
5% | Poison Barb | |
5% | Poison Barb | |
1% | Absorb Bulb | |
5% | Poison Barb | |
5% | Poison Barb | |
nothing | ||
nothing |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Budew Either parent must hold Rose Incense | Roselia Level up, during the day, with at least 160 happiness | Roserade Use a Shiny Stone |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 38.0 | 293 | 324 | |
Attack | 42.0 | 208 | 239 | |
Defense | 43.2 | 198 | 229 | |
Special Attack | 91.8 | 318 | 349 | |
Special Defense | 88.1 | 278 | 309 | |
Speed | 73.0 | 248 | 279 | |
Total | 75.6 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/16/19
Flavor
Flavor Text
-
After captivating opponents with its sweet scent, it lashes them with its thorny whips.
The poison in its right hand is quick acting. The poison in its left hand is slow acting. Both are life threatening.
Sprites
Height
2'11.4"
0.9 m
Weight
32.0 lb
14.5 kg
Locations
- Black 2
- White 2
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Grass and Poison moves get STAB, and have their type highlighted in green.
Special moves better suit Roserade's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
— | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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— | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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— | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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— | Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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— | — | — | — | — | — | — | Poison Sting | 35 | 15 | 100% | Has a 30% chance to poison the target. |
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— | — | — | — | — | — | — | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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— | — | — | — | — | — | — | Magical Leaf | 20 | 60 | — | Never misses. |
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— | — | — | — | — | — | — | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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Level up, learned by Roselia but not Roserade | |||||||||||||||
— | — | — | — | — | — | — | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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4 | 4 | 4 | 4 | 4 | 4 | 4 | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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16 | 16 | 16 | 16 | 16 | 16 | 16 | Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | Grass Whistle | 15 | — | 55% | Puts the target to sleep. |
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25 | 25 | 25 | 25 | 25 | 25 | 25 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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28 | 28 | 28 | 28 | 28 | 28 | 28 | Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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34 | 34 | 34 | 34 | 34 | 34 | 34 | Ingrain | 20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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37 | 37 | 37 | Petal Blizzard | 15 | 90 | 100% | Inflicts regular damage. |
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37 | 37 | Petal Dance | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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37 | 37 | 40 | 40 | 40 | 40 | 40 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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40 | 40 | Petal Dance | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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43 | 43 | 43 | 43 | 43 | 43 | 43 | Aromatherapy | 5 | — | — | Cures the entire party of major status effects. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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50 | 50 | 50 | Petal Dance | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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50 | Petal Blizzard | 15 | 90 | 100% | Inflicts regular damage. |
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Level up, learned by Budew but not Roserade | |||||||||||||||
7 | 7 | 7 | 7 | 7 | 7 | 7 | Water Sport | 15 | — | — | Halves all Fire-type damage. |
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16 | 16 | 16 | 16 | 16 | 16 | 16 | Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||
Egg, learned by Roselia but not Roserade | |||||||||||||||
Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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Cotton Spore | 40 | — | 100% | Lowers the target's Speed by two stages. |
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Extrasensory | 20 | 80 | 100% | Has a 10% chance to make the target flinch. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Grass Whistle | 15 | — | 55% | Puts the target to sleep. |
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Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Life Dew | 10 | — | — | XXX new effect for life-dew |
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Mind Reader | 5 | — | — | Ensures that the user's next move will hit the target. |
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Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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Pin Missile | 20 | 25 | 95% | Hits 2-5 times in one turn. |
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Power Whip | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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Spikes | 20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Egg, learned by Budew but not Roserade | |||||||||||||||
Extrasensory | 20 | 80 | 100% | Has a 10% chance to make the target flinch. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Move reminder: Can be taught at any time by the Move Reminder | |||||||||||||||
• | Aromatherapy | 5 | — | — | Cures the entire party of major status effects. |
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• | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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• | • | • | • | • | Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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• | Ingrain | 20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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• | Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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• | Magical Leaf | 20 | 60 | — | Never misses. |
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• | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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• | Petal Blizzard | 15 | 90 | 100% | Inflicts regular damage. |
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• | Petal Dance | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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• | Poison Sting | 35 | 15 | 100% | Has a 30% chance to poison the target. |
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• | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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• | Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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• | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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• | Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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• | • | • | • | • | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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• | • | • | • | • | • | • | Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Grassy Glide | 20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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Laser Focus | 30 | — | — | Guarantees a critical hit with the user's next move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift | 20 | 60 | — | Never misses. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Tutor, learned by Budew but not Roserade | |||||||||||||||
Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
07 | Pin Missile | 20 | 25 | 95% | Hits 2-5 times in one turn. |
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08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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10 | Magical Leaf | 20 | 60 | — | Never misses. |
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11 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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19 | 28 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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34 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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40 | Swift | 20 | 60 | — | Never misses. |
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46 | Weather Ball | 10 | 50 | 100% | If there be weather, this move has doubled power and the weather's type. |
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50 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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74 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | 48 | 76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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88 | Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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53 | 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | 75 | R00 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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R01 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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77 | 77 | 77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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84 | 84 | 84 | 84 | 84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | 90 | R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R22 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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R23 | Spikes | 20 | — | — | Scatters Spikes, hurting opposing Pokémon that switch in. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R33 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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R35 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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R54 | Toxic Spikes | 20 | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
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R57 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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R59 | Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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R65 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R71 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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R72 | Power Whip | 10 | 120 | 85% | Inflicts regular damage with no additional effect. |
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R77 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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R91 | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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99 | 99 | 99 | 99 | R92 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |