Essentials
Abilities
- Prankster
Raises non-damaging moves' priority by one stage.
- Frisk
Reveals an opponent's held item upon entering battle.
Hidden Ability
- Pickpocket
Steals attacking Pokémon's held items on contact.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 859
- Galar
- 238
- Crown Tundra
- 37
Names
- Japanese
- ベロバー (berobaa)
- ベロバー
- Korean
- 메롱꿍
- Chinese
- 搗蛋小妖
- 捣蛋小妖
- French
- Grimalin
- German
- Bähmon
- Spanish
- Impidimp
- Italian
- Impidimp
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Impidimp | Morgrem Level up, starting at level 32 | Grimmsnarl Level up, starting at level 42 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 15.5 | 263 | 294 | |
Attack | 12.0 | 158 | 189 | |
Defense | 2.5 | 128 | 159 | |
Special Attack | 33.9 | 178 | 209 | |
Special Defense | 10.0 | 148 | 179 | |
Speed | 30.0 | 168 | 199 | |
Total | 6.6 |
Flavor
Flavor Text
-
Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.
It sneaks into people’s homes, stealing things and feasting on the negative energy of the frustrated occupants.
Sprites
Height
1'3.7"
0.4 m
Weight
12.1 lb
5.5 kg
Locations
Moves
Dark and Fairy moves get STAB, and have their type highlighted in green.
Special moves better suit Impidimp's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Fake Out | 10 | 40 | 100% | 3 | Can only be used as the first move after the user enters battle. Causes the target to flinch. |
||
— | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
|||
4 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||
8 | Flatter | 15 | — | 100% | Raises the target's Special Attack by one stage and confuses the target. |
|||
12 | Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
|||
16 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
|||
20 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
24 | Sucker Punch | 5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
||
28 | Torment | 15 | — | 100% | Prevents the target from using the same move twice in a row. |
|||
33 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||
36 | Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
|||
40 | Play Rough | 10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
|||
44 | Foul Play | 15 | 95 | 100% | Calculates damage with the target's attacking stat. |
|||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Burning Jealousy | 5 | 70 | 100% | Inflicts regular damage with no additional effect. |
||||
Lash Out | 5 | 75 | 100% | Inflicts regular damage with no additional effect. |
||||
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
00 | Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
|||
01 | Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
|||
14 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
|||
21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
23 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||
24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||
25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
42 | Revenge | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
||
47 | Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
|||
58 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
|||
63 | Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||
76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||
79 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
|||
87 | Draining Kiss | 10 | 50 | 100% | Drains 75% of the damage inflicted to heal the user. |
|||
R07 | Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
R14 | Metronome | 10 | — | — | Randomly selects and uses any move in the game. |
|||
R18 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
|||
R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||
R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
R35 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||
R37 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
|||
R38 | Trick | 10 | — | 100% | User and target swap items. |
|||
R58 | Dark Pulse | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||
R68 | Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
|||
R81 | Foul Play | 15 | 95 | 100% | Calculates damage with the target's attacking stat. |
|||
R90 | Play Rough | 10 | 90 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
|||
R92 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |