Essentials

Cinccino

Scarf Pokémon

Cinccino

Normal

Abilities

Cute Charm

Has a 30% chance of infatuating attacking Pokémon on contact.

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Hidden Ability

Skill Link

Extends two-to-five-hit moves and Triple Kick to their full length every time.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 5
National
573
Original Unova
79 Black, White
Updated Unova
108 Black 2, White 2
Updated Alola
267 Ultra Sun, Ultra Moon
Galar
51 Sword, Shield

Names

Japanese
チラチーノ (chirachiino)
チラチーノ
Korean
치라치노
Chinese
奇諾栗鼠
奇诺栗鼠
French
Pashmilla
German
Chillabell
Spanish
Cinccino
Italian
Cinccino

Breeding

Gender
¼ male, ¾ female Search:
Egg groups
  • Field
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
165 Search:
Effort points
  • 2 Speed
Capture rate
60 Search:
Base happiness
50 Search:
Growth rate
fast Search:

Wild held items

Generation 5 50% Chesto Berry Chesto Berry
Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Minccino Cinccino Use a Shiny Stone

Stats

Pctile Min IVs Max IVs
HP
75
65.0 323 354
Attack
95
69.5 258 289
Defense
60
35.7 188 219
Special Attack
65
48.6 198 229
Special Defense
60
37.1 188 219
Speed
115
92.7 298 329
Total
470
53.6

Flavor

Flavor Text

Generation 7
Ultra Sun

The white parts of its coat are covered in an oil secreted from its body, so this Pokémon can slide right away from its enemies’ attacks.

Ultra Moon

The oil that seeps from its body is really smooth. For people troubled by bad skin, this oil is an effective treatment.

Generation 8
Sword

Its body secretes oil that this Pokémon spreads over its nest as a coating to protect it from dust. Cinccino won’t tolerate even a speck of the stuff.

Shield

A special oil that seeps through their fur helps them avoid attacks. The oil fetches a high price at market.

Sprites

Cinccino Cinccino

Miscellany

Species
Scarf Pokémon Search:
Color
Gray Search:
Cry
Footprint
Cinccino
Shape
Mensal Search:

Height

Trainer dude

Cinccino
5

1'7.7"
0.5 m

Weight

Trainer dudette

Cinccino
75

16.5 lb
7.5 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Normal moves get STAB, and have their type highlighted in green.

Physical moves better suit Cinccino's higher Attack, and have their class highlighted in green.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

Sing Normal status 15 55%

Puts the target to sleep.

Tail Slap Normal physical 10 25 85%

Hits 2-5 times in one turn.

Level up, learned by Minccino but not Cinccino
Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

3 3 3 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

3 3 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

13 13 13 13 13 Double Slap Normal physical 10 15 85%

Hits 2-5 times in one turn.

15 15 15 15 15 Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

19 19 19 19 19 Swift Normal special 20 60

Never misses.

27 27 27 27 27 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

31 31 31 31 31 Wake-Up Slap Fighting physical 10 70 100%

If the target is asleep, has double power and wakes it up.

33 33 33 33 33 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

37 37 37 37 37 Slam Normal physical 20 80 75%

Inflicts regular damage with no additional effect.

39 39 39 39 39 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

43 43 43 43 43 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

45 45 45 45 45 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

49 49 49 49 49 After You Normal status 15

Makes the target act next this turn.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Minccino but not Cinccino
• • • • • • Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

• • • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • • Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

• • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • • • Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

• • • • • • Knock Off Dark physical 20 65 100%

Target drops its held item.

• • • • • Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

• • • • • Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

• • • • • • Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
After You Normal status 15

Makes the target act next this turn.

Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Rock Blast Rock physical 10 25 90%

Hits 2-5 times in one turn.

Sing Normal status 15 55%

Puts the target to sleep.

Slam Normal physical 20 80 75%

Inflicts regular damage with no additional effect.

Swift Normal special 20 60

Never misses.

Tail Slap Normal physical 10 25 85%

Hits 2-5 times in one turn.

Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield After You Normal status 15

Makes the target act next this turn.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Covet Normal physical 25 60 100%

Takes the target's item.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Knock Off Dark physical 20 65 100%

Target drops its held item.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Laser Focus Normal status 30

Guarantees a critical hit with the user's next move.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Shock Wave Electric special 20 60

Never misses.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Triple Axel Ice physical 10 20 90%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

14 Thunder Wave Electric status 20 90%

Paralyzes the target.

15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

04 04 04 04 04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 16 16 17 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 20 20 20 19 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

23 Thief Dark physical 25 60 100%

Takes the target's item.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

29 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

33 Rain Dance Water status 5

Changes the weather to rain for five turns.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

40 Swift Normal special 20 60

Never misses.

41 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

47 Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

50 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

54 Rock Blast Rock physical 10 25 90%

Hits 2-5 times in one turn.

56 U-turn Bug physical 20 70 100%

User must switch out after attacking.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

52 52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 56 56 59 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

67 67 67 67 79 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

84 Tail Slap Normal physical 10 25 85%

Hits 2-5 times in one turn.

R08 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

R09 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

73 73 73 73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

83 83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 89 89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 90 90 90 R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R30 Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

R31 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

R35 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

R42 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

R49 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

R59 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

R64 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

R73 Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

R77 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

R85 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

R90 Play Rough Fairy physical 10 90 90%

Has a 10% chance to lower the target's Attack by one stage.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

99 99 99 R92 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

Machine, learned by Minccino but not Cinccino
46 Thief Dark physical 25 60 100%

Takes the target's item.

External Links