Essentials
Abilities
- Chlorophyll
Doubles Speed during strong sunlight.
Hidden Ability
- Stench
Has a 10% chance of making target Pokémon flinch with each hit.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 44
- Kanto
- 44
- Original Johto
- 84
- Original Hoenn
- 89
- Updated Johto
- 84
- Central Kalos
- 106
- New Hoenn
- 92
- Let’s Go Kanto
- 44
- Galar
- 56
Names
- Japanese
- クサイハナ (kusaihana)
- クサイハナ
- Official roomaji
- Kusaihana
- Korean
- 냄새꼬
- Chinese
- 臭臭花
- 臭臭花
- French
- Ortide
- German
- Duflor
- Spanish
- Gloom
- Italian
- Gloom
Breeding
Compatibility
Training
- Base EXP
- 138
- Effort points
-
- 2 Special Attack
- Capture rate
- 120
- Base happiness
- 50
- Growth rate
- medium slow
Wild held items
nothing | ||
nothing | ||
nothing | ||
nothing | ||
5% | Absorb Bulb | |
5% | Absorb Bulb | |
nothing | ||
nothing |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Oddish | Gloom Level up, starting at level 21 | Vileplume Use a Leaf Stone | |
Bellossom Use a Sun Stone |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 38.0 | 293 | 324 | |
Attack | 35.8 | 198 | 229 | |
Defense | 50.6 | 208 | 239 | |
Special Attack | 67.7 | 238 | 269 | |
Special Defense | 57.5 | 218 | 249 | |
Speed | 17.8 | 148 | 179 | |
Total | 34.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 7/12/19
Flavor
Flavor Text
-
Smells incredibly foul! However, around one out of a thousand people enjoy sniffing its nose-bending stink.
-
Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles.
What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.
Sprites
Height
2'7.5"
0.8 m
Weight
19.0 lb
8.6 kg
Locations
- Red
- Yellow
- Gold
- Silver
- Crystal
- Ruby
- Sapphire
- Emerald
- FireRed
- Diamond
- Pearl
- Platinum
- HeartGold
- SoulSilver
Pal Park
- Area
- Forest
- Score
- 50
- Rate
- 30
Moves
Grass and Poison moves get STAB, and have their type highlighted in green.
Special moves better suit Gloom's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||||||
— | — | — | — | — | — | — | — | — | — | — | — | — | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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— | — | — | — | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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— | Poison Powder | 35 | — | 75% | Poisons the target. |
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— | — | — | — | — | — | — | — | — | — | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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— | — | — | — | — | — | — | — | — | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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— | — | — | — | Poison Powder | 35 | — | 75% | Poisons the target. |
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4 | Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
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7 | 7 | 7 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | — | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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12 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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9 | 9 | 9 | 9 | 9 | 9 | 9 | 8 | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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14 | 14 | 14 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | 12 | 14 | Poison Powder | 35 | — | 75% | Poisons the target. |
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— | 16 | 16 | 16 | 15 | 15 | 15 | 15 | 14 | 14 | 14 | 13 | 16 | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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15 | Poison Powder | 35 | — | 75% | Poisons the target. |
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17 | Stun Spore | 30 | — | 75% | Paralyzes the target. |
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19 | 18 | 18 | 18 | 17 | 17 | 17 | 17 | 15 | 15 | 15 | 14 | 18 | Sleep Powder | 15 | — | 75% | Puts the target to sleep. |
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28 | 24 | 24 | 24 | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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20 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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26 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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32 | Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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38 | Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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23 | 23 | 23 | 23 | 19 | 19 | 19 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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29 | 29 | 29 | 29 | 24 | 24 | 24 | Lucky Chant | 30 | — | — | Prevents the target from scoring critical hits for five turns. |
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35 | 35 | 35 | 35 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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35 | 35 | 35 | 41 | 41 | 41 | 41 | 29 | 29 | 29 | 44 | Moonlight | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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47 | 47 | 47 | 47 | 34 | 34 | 34 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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38 | 44 | 44 | 44 | 53 | 53 | 53 | 50 | Petal Dance | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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52 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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18 | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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27 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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39 | 39 | 39 | 36 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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45 | Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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44 | 44 | 44 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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50 | 49 | 49 | 49 | Petal Blizzard | 15 | 90 | 100% | Inflicts regular damage. |
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53 | Petal Dance | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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56 | 54 | 54 | 54 | Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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59 | 59 | 59 | Petal Dance | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Level up, learned by Oddish but not Gloom | ||||||||||||||||||||
43 | 43 | 43 | Moonblast | 15 | 95 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||||||
Egg, learned by Oddish but not Gloom | ||||||||||||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Ingrain | 20 | — | — | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
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Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
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Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
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Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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Strength Sap | 10 | — | 100% | Heals the user by the target's current Attack stat and lowers the target's Attack by one stage. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Teeter Dance | 20 | — | 100% | Confuses the target. |
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Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||||||||
After You | 15 | — | — | Makes the target act next this turn. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Grassy Glide | 20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
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Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||||||
11 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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03 | 03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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03 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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09 | 09 | 09 | 09 | 09 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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09 | 09 | 09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | Sweet Scent | 20 | — | 100% | Lowers the target's evasion by one stage. |
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13 | 13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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21 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
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01 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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05 | 21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 07 | 25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | 19 | 19 | 28 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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29 | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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34 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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20 | 20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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08 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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31 | Mimic | 10 | — | — | Copies the target's last used move. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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09 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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34 | 34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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35 | 35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 12 | 39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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50 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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27 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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32 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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53 | 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | 56 | 56 | 56 | 59 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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60 | 60 | 63 | Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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74 | Venoshock | 10 | 65 | 100% | Inflicts double damage if the target is Poisoned. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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88 | Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | 75 | R00 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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83 | 83 | 83 | 83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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45 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
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99 | 99 | 99 | 99 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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52 | R22 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R59 | Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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R65 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R77 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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R92 | Dazzling Gleam | 10 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H5 | H5 | H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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53 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |