Essentials
Abilities
- Speed Boost
Raises Speed one stage after each turn.
Hidden Ability
- Infiltrator
Bypasses Light Screen, Reflect, and Safeguard.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 291
- Original Hoenn
- 43
- Central Kalos
- 112
- New Hoenn
- 44
- Galar
- 105
Names
- Japanese
- テッカニン (tekkanin)
- テッカニン
- Official roomaji
- Tekkanin
- Korean
- 아이스크
- Chinese
- 鐵面忍者
- 铁面忍者
- French
- Ninjask
- German
- Ninjask
- Spanish
- Ninjask
- Italian
- Ninjask
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Nincada | Ninjask Level up, starting at level 20 | ||
Shedinja Evolve Nincada (Shedinja will consume a Poké Ball and appear in a free party slot) |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 42.7 | 295 | 326 | |
Attack | 64.5 | 248 | 279 | |
Defense | 16.2 | 158 | 189 | |
Special Attack | 26.9 | 168 | 199 | |
Special Defense | 22.6 | 168 | 199 | |
Speed | 99.8 | 388 | 419 | |
Total | 50.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 11/16/18
Flavor
Flavor Text
-
Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.
This Pokémon is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap.
Sprites
Height
2'7.5"
0.8 m
Weight
26.5 lb
12.0 kg
Locations
Pal Park
- Area
- Forest
- Score
- 70
- Rate
- 20
Moves
Bug and Flying moves get STAB, and have their type highlighted in green.
Physical moves better suit Ninjask's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
— | — | — | — | — | — | — | Scratch | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | — | — | — | Harden | 30 | — | — | Raises the user's Defense by one stage. |
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— | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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— | — | — | — | — | — | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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— | — | — | — | — | — | — | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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5 | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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5 | 5 | 5 | 5 | 5 | 5 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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9 | 9 | 9 | 9 | 9 | 9 | 9 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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14 | 14 | 14 | 14 | 14 | 13 | 13 | Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
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19 | 19 | 19 | 19 | 19 | Mind Reader | 5 | — | — | Ensures that the user's next move will hit the target. |
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— | Scratch | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | Harden | 30 | — | — | Raises the user's Defense by one stage. |
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— | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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17 | 17 | 15 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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23 | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
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29 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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36 | Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
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20 | 20 | 20 | 20 | 20 | 20 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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20 | 20 | 20 | 20 | 20 | 20 | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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20 | 20 | 20 | 20 | 20 | 20 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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25 | 25 | 25 | 25 | 25 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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31 | 31 | 31 | 31 | 31 | 23 | 23 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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38 | 38 | 38 | 38 | 38 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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29 | 29 | 43 | Mind Reader | 5 | — | — | Ensures that the user's next move will hit the target. |
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50 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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45 | 45 | 45 | 45 | 45 | 35 | 35 | Baton Pass | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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41 | 41 | 57 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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52 | 52 | 52 | 52 | 47 | 47 | 64 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Level up, learned by Nincada but not Ninjask | |||||||||||||||
25 | 25 | 25 | 25 | 25 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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31 | 31 | 31 | 31 | 31 | 17 | 17 | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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38 | 38 | 38 | 38 | 38 | 21 | 21 | Metal Claw | 35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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29 | 29 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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33 | 33 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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45 | 45 | 45 | 45 | 45 | 37 | 37 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Evolve: Learned when the Pokémon first evolves | |||||||||||||||
* | * | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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* | * | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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* | * | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||
Egg, learned by Nincada but not Ninjask | |||||||||||||||
Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Feint Attack | 20 | 60 | — | Never misses. |
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Final Gambit | 5 | * | 100% | Inflicts damage equal to the user's remaining HP. User faints. |
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Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Gust | 35 | 40 | 100% | Inflicts regular damage and can hit Pokémon in the air. |
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Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Move reminder: Can be taught at any time by the Move Reminder | |||||||||||||||
• | Aerial Ace | 20 | 60 | — | Never misses. |
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• | Baton Pass | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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• | • | • | • | • | • | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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• | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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• | • | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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• | • | Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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• | Metal Claw | 35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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• | Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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• | • | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||
Air Cutter | 25 | 60 | 95% | Has an increased chance for a critical hit. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dual Wingbeat | 10 | 40 | 90% | Inflicts regular damage with no additional effect. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter | 20 | 40 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Laser Focus | 30 | — | — | Guarantees a critical hit with the user's next move. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Ominous Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Skitter Smack | 10 | 70 | 90% | Inflicts regular damage with no additional effect. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | 10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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String Shot | 40 | — | 95% | Lowers the target's Speed by two stages. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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11 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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15 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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16 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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23 | Thief | 25 | 60 | 100% | Takes the target's item. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | 25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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19 | 19 | 19 | Roost | 10 | — | — | Heals the user by half its max HP. |
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19 | 19 | 19 | 28 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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32 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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34 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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40 | Swift | 20 | 60 | — | Never misses. |
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56 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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37 | 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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51 | 51 | Roost | 10 | — | — | Heals the user by half its max HP. |
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48 | 48 | 48 | 48 | 76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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78 | Acrobatics | 15 | 55 | 100% | Has double power if the user has no held item. |
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54 | 54 | 54 | 54 | 54 | 54 | 94 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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95 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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62 | 62 | Silver Wind | 5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
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75 | 75 | 75 | 75 | 75 | 75 | R00 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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R12 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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R18 | Leech Life | 10 | 80 | 100% | Drains half the damage inflicted to heal the user. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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76 | 76 | 76 | Struggle Bug | 20 | 50 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. |
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81 | 81 | 81 | 81 | 81 | 81 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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89 | 89 | 89 | 89 | 89 | 89 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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90 | 90 | 90 | 90 | 90 | 90 | R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R29 | Baton Pass | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. |
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R33 | Shadow Ball | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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R35 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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R60 | X-Scissor | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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R61 | Bug Buzz | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H5 | Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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H5 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |