Essentials
Pokédex Numbers
- Introduced in
- National
- 847
- Galar
- 181
- Isle of Armor
- 97
Names
- Japanese
- カマスジョー (kamasujoo)
- カマスジョー
- Korean
- 꼬치조
- Chinese
- 戽斗尖梭
- 戽斗尖梭
- French
- Hastacuda
- German
- Barrakiefa
- Spanish
- Barraskewda
- Italian
- Barraskewda
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Arrokuda | Barraskewda Level up, starting at level 26 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 42.7 | 295 | 326 | |
Attack | 89.0 | 314 | 345 | |
Defense | 35.7 | 188 | 219 | |
Special Attack | 41.0 | 188 | 219 | |
Special Defense | 22.6 | 168 | 199 | |
Speed | 98.2 | 340 | 371 | |
Total | 64.0 |
Flavor
Flavor Text
-
This Pokémon has a jaw that’s as sharp as a spear and as strong as steel. Apparently Barraskewda’s flesh is surprisingly tasty, too.
It spins its tail fins to propel itself, surging forward at speeds of over 100 knots before ramming prey and spearing into them.
Sprites
Height
4'3.2"
1.3 m
Weight
66.1 lb
30.0 kg
Locations
Moves
Water moves get STAB, and have their type highlighted in green.
Physical moves better suit Barraskewda's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | Aqua Jet | 20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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— | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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— | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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18 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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24 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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32 | Laser Focus | 30 | — | — | Guarantees a critical hit with the user's next move. |
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40 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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48 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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56 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Egg, learned by Arrokuda but not Barraskewda | ||||||||
Acupressure | 30 | — | — | Raises one of a friendly Pokémon's stats at random by two stages. |
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Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Move reminder: Can be taught at any time by the Move Reminder | ||||||||
• | Throat Chop | 15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Flip Turn | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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Scale Shot | 20 | 25 | 90% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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26 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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36 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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40 | Swift | 20 | 60 | — | Never misses. |
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43 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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45 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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52 | Bounce | 5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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58 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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67 | Ice Fang | 15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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R03 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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R04 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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R12 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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R13 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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R16 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R32 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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R53 | Close Combat | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
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R57 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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R84 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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R87 | Drill Run | 10 | 80 | 95% | Has an increased chance for a critical hit. |
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R95 | Throat Chop | 15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |
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R97 | Psychic Fangs | 10 | 85 | 100% | Destroys Reflect and Light Screen. |
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R98 | Liquidation | 10 | 85 | 100% | Has a 20% chance to lower the target's Defense by one stage. |