Essentials

Dizzy Punch

Normal physical

Generation 1

Summary

Has a 20% chance to confuse the target.

Damage Dealt

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock ½
  • Steel ½
  • Water 1

Stats

Power
70; percentile 42.3
Accuracy
100%
PP
10, up to 16.0 with PP Up PP Up
Target
Selected Pokémon
Effect chance
20
Priority
0 (normal)

Flags

Machines

Generation 1
Not a TM
Generation 2
Not a TM
Generation 3
Not a TM
Generation 4
Not a TM
Generation 5
Not a TM
Generation 6
Not a TM
Generation 7
Not a TM
Generation 8
Not a TM

Effect

Inflicts regular damage. Has a 20% chance to confuse the target.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

History

Before Gold, Silver
Effect is: Inflicts regular damage with no additional effect.

Flavor

Flavor Text

Generation 2
Gold, Silver, Crystal

An attack that may cause confusion.

Generation 3
Ruby, Sapphire, Emerald

A rhythmic punch that may confuse the foe.

FireRed, LeafGreen

The foe is hit with a rhythmic punch that may leave it confused.

Generation 4
Diamond, Pearl

The foe is hit with a rhythmically launched punch that may also leave it confused.

Platinum, HeartGold, SoulSilver

The foe is hit with rhythmically launched punches that may also leave it confused.

Generation 5
Black, White, Black 2, White 2

The target is hit with rhythmically launched punches that may also leave it confused.

Generation 6
X, Y, Omega Ruby, Alpha Sapphire

The target is hit with rhythmically launched punches. This may also leave the target confused.

Generation 7
Sun, Moon, Ultra Sun, Ultra Moon, Let’s Go, Pikachu!, Let’s Go, Eevee!

The target is hit with rhythmically launched punches. This may also leave the target confused.

Generation 8
Sword, Shield

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Foreign Names

Japanese
ピヨピヨパンチ (piyopiyopanchi)
ピヨピヨパンチ
Korean
잼잼펀치
Chinese
迷昏拳
迷昏拳
French
Uppercut
German
Irrschlag
Spanish
Puño Mareo
Italian
Stordipugno
Czech
Zmatený úder

Contests

Generation 3 Contest

Type
Cool
Appeal
Jam
♥♥♥♥
Flavor text
Badly startles the Pokémon in front.
Use after
None
Use before
None

Generation 4 Super Contest

Type
Cool
Appeal
Flavor text
Raises the score if the Voltage is low.
Use after
None
Use before
None

Similar moves

These moves all have the same effect as Dizzy Punch.

Move Type Class PP Power Acc Pri Effect
Psybeam Psychic special 20 65 100%

Has a 10% chance to confuse the target.

Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

Strange Steam Fairy special 10 90 95%

Has a 20% chance to confuse the target.

Pokémon

Normal Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Dizzy Punch's physical damage, and have the stat highlighted in green.

Generation 1 Generation 2 Generation 3 Diamond, Pearl Platinum
HeartGold, SoulSilver
Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
25 Hitmonchan Fighting Keen Eye
Iron Fist
Inner Focus
always male Human-Like 50 105 79 35 110 76 455
46 43 43 25 25 34 34 34 34 33 Kangaskhan Normal Early Bird
Scrappy
Inner Focus
always female Monster 105 95 80 40 80 90 490
34 34 34 33 Mega Kangaskhan Mega Kangaskhan Normal Parental Bond always female Monster 105 125 100 60 100 100 590
27 28 28 28 28 23 23 Spinda Normal Own Tempo
Tangled Feet
Contrary
½ male, ½ female Field
Human-Like
60 60 60 60 60 60 360
36 36 36 36 36 36 Buneary Normal Run Away
Klutz
Limber
½ male, ½ female Field
Human-Like
55 66 44 44 56 85 350
36 36 36 36 36 36 Lopunny Normal Cute Charm
Klutz
Limber
½ male, ½ female Field
Human-Like
65 76 84 54 96 105 480
36 36 Mega Lopunny Mega Lopunny Normal Fighting Scrappy ½ male, ½ female Field
Human-Like
65 136 94 54 96 135 580
Regigigas Normal Slow Start genderless Undiscovered 110 160 110 80 110 100 670
41 41 41 * Reuniclus Psychic Overcoat
Magic Guard
Regenerator
½ male, ½ female Amorphous 110 65 75 125 85 30 490
25 Crabrawler Fighting Hyper Cutter
Iron Fist
Anger Point
½ male, ½ female Water 3 47 82 57 42 47 63 338
25 Crabominable Fighting Ice Hyper Cutter
Iron Fist
Anger Point
½ male, ½ female Water 3 97 132 77 62 67 43 478
Generation 1 Generation 2 Generation 3 Diamond, Pearl Platinum
HeartGold, SoulSilver
Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • Ledyba Bug Flying Swarm
Early Bird
Rattled
½ male, ½ female Bug 40 20 30 40 80 55 265
• • • • • • Miltank Normal Thick Fat
Scrappy
Sap Sipper
always female Field 95 80 105 40 70 100 490
• • • • Volbeat Bug Illuminate
Swarm
Prankster
always male Bug
Human-Like
65 73 75 47 85 85 430
• • • • • • Kecleon Normal Color Change
Protean
½ male, ½ female Field 60 90 70 60 120 40 440

15 Pokémon

External Links