Essentials

Tentacruel

Jellyfish Pokémon

Tentacruel

Water Poison

Abilities

Clear Body

Prevents stats from being lowered by other Pokémon.

Liquid Ooze

Damages opponents using leeching moves for as much as they would heal.

Hidden Ability

Rain Dish

Heals for 1/16 max HP after each turn during rain.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 2
  • Fairy ½
  • Fighting ½
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice ½
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 1
  • Steel ½
  • Water ½

Pokédex Numbers

Introduced in
Generation 1
National
73
Kanto
73 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
163 Gold, Silver, Crystal
Original Hoenn
67 Ruby, Sapphire, Emerald
Original Sinnoh
137 Diamond, Pearl
Extended Sinnoh
137 Platinum
Updated Johto
165 HeartGold, SoulSilver
Coastal Kalos
26 X, Y
New Hoenn
69 Omega Ruby, Alpha Sapphire
Original Alola
107 Sun, Moon
Updated Alola
130 Ultra Sun, Ultra Moon
Let’s Go Kanto
73 Let’s Go, Pikachu!, Let’s Go, Eevee!
Isle of Armor
41 Sword, Shield

Names

Japanese
ドククラゲ (dokukurage)
ドククラゲ
Official roomaji
Dokukurage
Korean
독파리
Chinese
毒刺水母
毒刺水母
French
Tentacruel
German
Tentoxa
Spanish
Tentacruel
Italian
Tentacruel

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 3
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
180 Search:
Effort points
  • 2 Special Defense
Capture rate
60 Search:
Base happiness
50 Search:
Growth rate
slow Search:

Wild held items

Generation 3 nothing
Generation 4 5% Poison Barb Poison Barb
Generation 5 5% Poison Barb Poison Barb
Generation 6 5% Poison Barb Poison Barb
Sun, Moon, Ultra Sun, Ultra Moon 5% Poison Barb Poison Barb
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Tentacool Tentacruel Level up, starting at level 30

Stats

Pctile Min IVs Max IVs
HP
80
73.0 333 364
Attack
70
42.0 208 239
Defense
65
43.2 198 229
Special Attack
80
62.7 228 259
Special Defense
120
94.6 308 339
Speed
100
84.0 268 299
Total
515
75.6

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★☆
Power
★✯✯
Skill
★★✯✯
Stamina
★★✯☆
Jump
★★☆
Total
8/13/16

Flavor

Flavor Text

Generation 7
Sun

Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have.

Moon

Although these Pokémon are rare, when a large outbreak of them occurs, all fish Pokémon disappear from the surrounding sea.

Ultra Sun

It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles.

Ultra Moon

It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.

Let’s Go, Pikachu!, Let’s Go, Eevee!

Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.

Generation 8
Sword

When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves.

Shield

Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.

Sprites

Tentacruel Tentacruel

Miscellany

Species
Jellyfish Pokémon Search:
Color
Blue Search:
Cry
Habitat FireRed, LeafGreen
sea Search:
Footprint
Tentacruel
Shape
Cilial Search:

Height

Trainer dude

Tentacruel
16

5'3.0"
1.6 m

Weight

Trainer dudette

Tentacruel
550

121.3 lb
55.0 kg

Locations

Yellow Yellow
Gold Gold
Silver Silver
Crystal Crystal
Ruby Ruby
Sapphire Sapphire
Emerald Emerald
FireRed FireRed
LeafGreen LeafGreen
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Pal Park

Area
Sea
Score
50
Rate
30

Moves

Water and Poison moves get STAB, and have their type highlighted in green.

Special moves better suit Tentacruel's higher Special Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Wring Out Normal special 5 * 100%

Power increases against targets with more HP remaining, up to a maximum of 121 power.

Poison Sting Poison physical 35 15 100%

Has a 30% chance to poison the target.

Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

Acid Poison special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Supersonic Normal status 20 55%

Confuses the target.

Constrict Normal physical 35 10 100%

Has a 10% chance to lower the target's Speed by one stage.

6 6 5 5 5 5 Supersonic Normal status 20 55%

Confuses the target.

Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Acid Poison special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one stage.

7 4 4 12 Supersonic Normal status 20 55%

Confuses the target.

13 Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

18 Poison Sting Poison physical 35 15 100%

Has a 30% chance to poison the target.

22 Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

27 12 12 8 8 8 8 7 7 4 Constrict Normal physical 35 10 100%

Has a 10% chance to lower the target's Speed by one stage.

19 19 12 12 12 12 10 10 Acid Poison special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one stage.

15 15 15 15 13 13 Toxic Spikes Poison status 20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

16 16 16 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

20 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

9 Supersonic Normal status 20 55%

Confuses the target.

13 Acid Poison special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one stage.

25 25 19 19 19 19 18 24 Bubble Beam Water special 20 65 100%

Has a 10% chance to lower the target's Speed by one stage.

28 Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

34 Acid Armor Poison status 20

Raises the user's Defense by two stages.

30 30 22 22 22 22 19 19 22 Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

27 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

26 26 22 22 Acid Spray Poison special 20 40 100%

Lowers the target's Special Defense by two stages.

25 25 Bubble Beam Water special 20 65 100%

Has a 10% chance to lower the target's Speed by one stage.

35 38 38 26 26 29 29 28 28 36 Barrier Psychic status 20

Raises the user's Defense by two stages.

29 29 34 34 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

36 36 38 38 32 32 46 40 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

46 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

36 36 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

43 47 47 42 42 43 43 40 40 55 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

47 47 44 44 Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

48 48 52 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

50 55 55 49 49 52 52 52 52 65 58 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

56 56 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

55 55 61 61 56 56 Wring Out Normal special 5 * 100%

Power increases against targets with more HP remaining, up to a maximum of 121 power.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Tentacool but not Tentacruel
• • • • • • • Acupressure Normal status 30

Raises one of a friendly Pokémon's stats at random by two stages.

• • • • • Aqua Ring Water status 20

Restores 1/16 of the user's max HP each turn.

• • • • • • • • • Aurora Beam Ice special 20 65 100%

Has a 10% chance to lower the target's Attack by one stage.

• • • • Bubble Water special 30 40 100%

Has a 10% chance to lower the target's Speed by one stage.

• • • • • • • • Confuse Ray Ghost status 10 100%

Confuses the target.

• • • • • • • • • Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

• • • • • • • Knock Off Dark physical 20 65 100%

Target drops its held item.

• • • • • • • • • Mirror Coat Psychic special 20 * 100% -5

Inflicts twice the damage the user received from the last special hit it took.

• • • • • Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

• • • • • • • • • Rapid Spin Normal physical 40 50 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

• • • • Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

• • • • • Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Haze Ice status 30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Coat Psychic special 20 * 100% -5

Inflicts twice the damage the user received from the last special hit it took.

Reflect Type Normal status 15

User becomes the target's type.

Wring Out Normal special 5 * 100%

Power increases against targets with more HP remaining, up to a maximum of 121 power.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Bind Normal physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Corrosive Gas Poison status 40 100%

Inflicts regular damage with no additional effect.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Knock Off Dark physical 20 65 100%

Target drops its held item.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Magic Coat Psychic status 15 4

Reflects back the first effect move used on the user this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mimic Normal status 10

Copies the target's last used move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swords Dance Normal status 20

Raises the user's Attack by two stages.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

16 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

03 03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

03 Swords Dance Normal status 20

Raises the user's Attack by two stages.

06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

11 Bubble Beam Water special 20 65 100%

Has a 10% chance to lower the target's Speed by one stage.

12 Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

07 07 07 07 07 07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

09 09 09 09 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

13 13 13 13 13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 14 14 14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

21 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

31 Mimic Normal status 10

Copies the target's last used move.

16 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

01 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

05 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

17 17 17 17 17 17 17 17 07 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

19 19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 20 20 20 19 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

23 Thief Dark physical 25 60 100%

Takes the target's item.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

27 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

28 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

33 Rain Dance Water status 5

Changes the weather to rain for five turns.

35 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

36 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

08 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 34 34 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36 36 36 36 36 36 36 36 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

33 09 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

40 Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

42 42 42 42 42 42 42 12 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

45 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

25 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

55 55 55 Brine Water special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

26 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

27 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

55 55 55 55 29 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

32 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

66 66 66 66 66 66 57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

73 Cross Poison Poison physical 20 70 100%

Has an increased chance for a critical hit and a 10% chance to poison the target.

74 Venoshock Poison special 10 65 100%

Inflicts double damage if the target is Poisoned.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

77 Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

97 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

75 75 75 75 75 75 R00 Swords Dance Normal status 20

Raises the user's Attack by two stages.

R03 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

83 83 83 Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

84 84 84 84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

50 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 47 R04 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

98 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

48 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

99 99 99 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

51 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

H1 H1 H1 H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H3 H3 H3 H3 H3 H3 H3 H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H7 H7 H5 H5 H5 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 H6 H7 Dive Water physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

H6 H5 Whirlpool Water special 15 35 85%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

52 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

53 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

55 R05 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

R06 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

H7 R16 Waterfall Water physical 15 80 100%

Has a 20% chance to make the target flinch.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R22 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R45 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

R54 Toxic Spikes Poison status 20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

R57 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

R78 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

R84 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

R91 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

R92 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

External Links