Essentials

Groudon

Primal Reversion

Primal Groudon

Ground Fire

Abilities

Desolate Land

Creates extremely harsh sunlight, which has all the properties of Sunny Day, cannot be replaced, and causes damaging Water moves to fail.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fairy ½
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water 4

Pokédex Numbers

Introduced in
Generation 3
National
383
Original Hoenn
199 Ruby, Sapphire, Emerald
New Hoenn
208 Omega Ruby, Alpha Sapphire

Names

Japanese
グラードン (guraadon)
グラードン
Official roomaji
Groudon
Korean
그란돈
Chinese
固拉多
固拉多
French
Groudon
German
Groudon
Spanish
Groudon
Italian
Groudon

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Primal Groudon cannot breed.

Training

Base EXP
347 Search:
Effort points
  • 3 Attack
Capture rate
3 Search:
Base happiness
0 Search:
Growth rate
slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Groudon

Groudon Forms

  • Groudon
  • Primal Groudon

Stats

Pctile Min IVs Max IVs
HP
100
89.8 373 404
Attack
180
99.6 428 459
Defense
160
98.8 388 419
Special Attack
150
97.7 368 399
Special Defense
90
75.1 248 279
Speed
90
73.0 248 279
Total
770
99.5

Flavor

Flavor Text

Generation 8
Sword, Shield

Sprites

Primal Groudon Primal Groudon

Miscellany

Species
Continent Pokémon Search:
Color
Red Search:
Cry
Habitat FireRed, LeafGreen
rough terrain Search:
Footprint
Groudon
Shape
Sciurine Search:

Height

Trainer dude

Primal Groudon
50

16'4.9"
5.0 m

Weight

Trainer dudette

Primal Groudon
9997

2204.0 lb
999.7 kg

Locations

Pal Park

Area
Mountain
Score
90
Rate
3

Moves

Ground and Fire moves get STAB, and have their type highlighted in green.

Physical moves better suit Groudon's higher Attack, and have their class highlighted in green.

Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

5 5 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

15 15 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

20 20 Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

30 30 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

35 35 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

45 45 Precipice Blades Ground physical 10 120 85%

Inflicts regular damage with no additional effect.

50 50 Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

60 60 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

65 65 Fissure Ground physical 5 * 30%

Causes a one-hit KO.

75 75 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

80 80 Hammer Arm Fighting physical 10 100 90%

Lowers user's Speed by one stage.

90 90 Eruption Fire special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Block Normal status 5

Prevents the target from leaving battle.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Shock Wave Electric special 20 60

Never misses.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

08 08 Bulk Up Fighting status 20

Raises the user's Attack and Defense by one stage.

10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

23 23 Smack Down Rock physical 15 50 100%

Removes any immunity to Ground damage.

24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

50 50 Overheat Fire special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

69 69 Rock Polish Rock status 20

Raises the user's Speed by two stages.

71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links