Essentials

Stunfisk

Galarian Form

Galarian Stunfisk

Ground Steel

Abilities

Mimicry
None

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon ½
  • Electric 0
  • Fairy ½
  • Fighting 2
  • Fire 2
  • Flying ½
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 1
  • Normal ½
  • Poison 0
  • Psychic ½
  • Rock ¼
  • Steel ½
  • Water 2

Pokédex Numbers

Introduced in
Generation 5
National
618
Original Unova
124 Black, White
Updated Unova
231 Black 2, White 2
Mountain Kalos
39 X, Y
Galar
226 Sword, Shield

Names

Japanese
マッギョ (maggyo)
マッギョ
Korean
메더
Chinese
泥巴魚
泥巴鱼
French
Limonde
German
Flunschlik
Spanish
Stunfisk
Italian
Stunfisk

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 1
  • Amorphous
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
165 Search:
Effort points
  • 2 HP
Capture rate
75 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 nothing
Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Stunfisk

Stunfisk Forms

  • Stunfisk
  • Galarian Stunfisk

Stats

Pctile Min IVs Max IVs
HP
109
94.8 391 422
Attack
81
55.4 230 261
Defense
99
79.6 266 297
Special Attack
66
51.2 200 231
Special Defense
84
67.9 236 267
Speed
32
11.2 132 163
Total
471
54.2

Flavor

Flavor Text

Generation 8
Sword

Thanks to bacteria that lived in the mud flats with it, this Pokémon developed the organs it uses to generate electricity.

Shield

For some reason, this Pokémon smiles slightly when it emits a strong electric current from the yellow markings on its body.

Sprites

Galarian Stunfisk Galarian Stunfisk

Miscellany

Species
Trap Pokémon Search:
Color
Brown Search:
Cry
Footprint
Stunfisk
Shape
Ichthyic Search:

Height

Trainer dude

Galarian Stunfisk
7

2'3.6"
0.7 m

Weight

Trainer dudette

Galarian Stunfisk
205

45.2 lb
20.5 kg

Locations

Moves

Ground and Steel moves get STAB, and have their type highlighted in green.

Physical moves better suit Stunfisk's higher Attack, and have their class highlighted in green.

Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

5 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

10 Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

15 Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

20 Metal Sound Steel status 40 85%

Lowers the target's Special Defense by two stages.

25 Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

30 Iron Defense Steel status 15

Raises the user's Defense by two stages.

35 Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

40 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

45 Snap Trap Grass physical 15 35 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

50 Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

55 Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

• Bind Normal physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

• Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

• Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

• Reflect Type Normal status 15

User becomes the target's type.

• Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

• Yawn Normal status 10

Target sleeps at the end of the next turn.

Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Sword, Shield Lash Out Dark physical 5 75 100%

Inflicts regular damage with no additional effect.

Sword, Shield Steel Beam Steel special 5 140 95%

XXX new effect for mind-blown

Sword, Shield Terrain Pulse Normal special 10 50 100%

Inflicts regular damage with no additional effect.

Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
14 Thunder Wave Electric status 20 90%

Paralyzes the target.

15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

16 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

32 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

33 Rain Dance Water status 5

Changes the weather to rain for five turns.

39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

42 Revenge Fighting physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

48 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

52 Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

53 Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

67 Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

81 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

98 Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

R04 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

R10 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R22 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R32 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

R35 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

R45 Muddy Water Water special 10 90 85%

Has a 30% chance to lower the target's accuracy by one stage.

R46 Iron Defense Steel status 15

Raises the user's Defense by two stages.

R67 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R70 Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R75 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

R76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

R78 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

R81 Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

R84 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

External Links