Essentials

Cherrim

Blossom Pokémon

Overcast Cherrim

Grass

Abilities

Flower Gift

Increases friendly Pokémon's Attack and Special Defense to 1.5× during strong sunlight.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 4
National
421
Original Sinnoh
59 Diamond, Pearl
Extended Sinnoh
59 Platinum
Galar
129 Sword, Shield

Names

Japanese
チェリム (cherimu)
チェリム
Official roomaji
Cherrim
Korean
체리꼬
Chinese
櫻花兒
樱花儿
French
Ceriflor
German
Kinoso
Spanish
Cherrim
Italian
Cherrim

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Fairy
  • Grass
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
158 Search:
Effort points
  • 2 Special Attack
Capture rate
75 Search:
Base happiness
50 Search:
Growth rate
medium Search:

Wild held items

Generation 4 5% Miracle Seed Miracle Seed
Generation 5 5% Miracle Seed Miracle Seed
Generation 6 5% Miracle Seed Miracle Seed
Sun, Moon, Ultra Sun, Ultra Moon 5% Miracle Seed Miracle Seed
Let’s Go, Pikachu!, Let’s Go, Eevee! nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Cherubi Cherrim Level up, starting at level 25

Cherrim Forms

  • Overcast Cherrim
  • Sunshine Cherrim

Sunshine form is active during strong sunlight. Otherwise, Cherrim defaults to its Overcast form.

Stats

Pctile Min IVs Max IVs
HP
70
56.0 313 344
Attack
60
29.0 188 219
Defense
70
50.6 208 239
Special Attack
87
69.7 242 273
Special Defense
78
60.4 224 255
Speed
85
68.0 238 269
Total
450
47.8

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆
Power
★✯☆
Skill
★✯✯✯☆
Stamina
★✯☆☆
Jump
★★✯
Total
6/14/19

Flavor

Flavor Text

Generation 8
Sword

As a bud, it barely moves. It sits still, placidly waiting for sunlight to appear.

Shield

Its folded petals are pretty tough. Bird Pokémon can peck at them all they want, and Cherrim won’t be bothered at all.

Sprites

Overcast Cherrim Overcast Cherrim

Miscellany

Species
Blossom Pokémon Search:
Color
Purple Search:
Cry
Footprint
Cherrim
Shape
Crural Search:

Height

Trainer dude

Overcast Cherrim
5

1'7.7"
0.5 m

Weight

Trainer dudette

Overcast Cherrim
93

20.5 lb
9.3 kg

Locations

Black Black
White White

Pal Park

Area
Field
Score
90
Rate
3

Moves

Grass moves get STAB, and have their type highlighted in green.

Special moves better suit Cherrim's higher Special Attack, and have their class highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Morning Sun Normal status 5

Heals the user by half its max HP. Affected by weather.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Leafage Grass physical 40 40 100%

Inflicts regular damage with no additional effect.

Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

7 7 7 7 7 7 7 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

10 10 10 10 10 10 10 Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

13 13 13 13 13 13 13 15 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

19 19 19 19 19 19 19 20 Magical Leaf Grass special 20 60

Never misses.

28 Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

22 22 22 22 22 22 22 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

25 25 25 25 25 Petal Dance Grass special 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

30 30 30 30 30 30 30 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

35 35 35 35 35 35 35 34 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

43 43 43 43 43 43 43 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

48 48 48 48 48 48 48 Lucky Chant Normal status 30

Prevents the target from scoring critical hits for five turns.

50 50 50 50 41 Petal Blizzard Grass physical 15 90 100%

Inflicts regular damage.

48 Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

55 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

62 Petal Dance Grass special 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* * Petal Dance Grass special 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

* Sunny Day Fire status 5

Changes the weather to sunny for five turns.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Cherubi but not Cherrim
• • • • • • • • Aromatherapy Grass status 5

Cures the entire party of major status effects.

• • • • • • Defense Curl Normal status 40

Raises user's Defense by one stage.

• • • • • Flower Shield Fairy status 10

Raises the Defense of all Grass Pokémon in battle.

• • • • • • • Grass Whistle Grass status 15 55%

Puts the target to sleep.

• Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

• • • • • • Heal Pulse Psychic status 10

Heals the target for half its max HP.

• • • • • • Healing Wish Psychic status 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

• • • • • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • • • • • • Nature Power Normal status 20

Uses a move which depends upon the terrain.

• • • • • • • • Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

• • • • • • Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

• • • • • Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

• • • • • • • • Sweet Scent Normal status 20 100%

Lowers the target's evasion by one stage.

• • • • • • • • Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

• • • • • • Weather Ball Normal special 10 50 100%

If there be weather, this move has doubled power and the weather's type.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Flower Shield Fairy status 10

Raises the Defense of all Grass Pokémon in battle.

Petal Dance Grass special 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Sunny Day Fire status 5

Changes the weather to sunny for five turns.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Grassy Glide Grass physical 20 70 100%

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Laser Focus Normal status 30

Guarantees a critical hit with the user's next move.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

10 Magical Leaf Grass special 20 60

Never misses.

11 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

12 Solar Blade Grass physical 10 125 100%

Requires a turn to charge before attacking.

06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 20 20 20 20 20 20 19 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

28 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

41 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

46 Weather Ball Normal special 10 50 100%

If there be weather, this move has doubled power and the weather's type.

50 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 48 76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

87 Draining Kiss Fairy special 10 50 100%

Drains 75% of the damage inflicted to heal the user.

88 Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

53 53 53 53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 75 75 75 R00 Swords Dance Normal status 20

Raises the user's Attack by two stages.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 90 90 90 R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R59 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

R65 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R77 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

R90 Play Rough Fairy physical 10 90 90%

Has a 10% chance to lower the target's Attack by one stage.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

96 96 96 96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

99 99 99 99 R92 Dazzling Gleam Fairy special 10 80 100%

Inflicts regular damage with no additional effect.

R96 Pollen Puff Bug special 15 90 100%

Damages opponents, but heals allies for 50% of their max HP.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links