Essentials
Abilities
- Shadow Tag
Prevents opponents from fleeing or switching out.
Hidden Ability
- Telepathy
Protects against friendly Pokémon's damaging moves.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 360
- Original Hoenn
- 160
- Coastal Kalos
- 118
- New Hoenn
- 167
- Galar
- 216
Names
- Japanese
- ソーナノ (soonano)
- ソーナノ
- Official roomaji
- Sohnano
- Korean
- 마자
- Chinese
- 小果然
- 小果然
- French
- Okéoké
- German
- Isso
- Spanish
- Wynaut
- Italian
- Wynaut
Breeding
Compatibility
Wynaut cannot breed.
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Wynaut Either parent must hold Lax Incense | Wobbuffet Level up, starting at level 15 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 85.7 | 363 | 394 | |
Attack | 1.6 | 114 | 145 | |
Defense | 18.8 | 164 | 195 | |
Special Attack | 1.8 | 114 | 145 | |
Special Defense | 18.1 | 164 | 195 | |
Speed | 3.9 | 114 | 145 | |
Total | 5.8 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/10/20
Flavor
Flavor Text
-
It tends to move in a pack. Individuals squash against one another to toughen their spirits.
It tends to move in a pack with others. They cluster in a tight group to sleep in a cave.
Sprites
Height
1'11.6"
0.6 m
Weight
30.9 lb
14.0 kg
Locations
- Ruby
- Sapphire
- Emerald
- Omega Ruby
- Alpha Sapphire
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Psychic moves get STAB, and have their type highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
— | — | — | — | — | — | Splash | 40 | — | — | Does nothing. |
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— | — | — | — | — | — | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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— | — | — | — | — | — | Encore | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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15 | 15 | 15 | 15 | 15 | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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15 | 15 | 15 | 15 | 15 | Mirror Coat | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
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15 | 15 | 15 | 15 | 15 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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15 | 15 | 15 | 15 | 15 | Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. |
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— | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Move reminder: Can be taught at any time by the Move Reminder | |||||||||||||
• | Counter | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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• | Destiny Bond | 5 | — | — | If the user faints this turn, the target automatically will, too. |
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• | Mirror Coat | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
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• | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
20 | 20 | 19 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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29 | Charm | 20 | — | 100% | Lowers the target's Attack by two stages. |
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R17 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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R30 | Encore | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |