Essentials

Regieleki

Electron Pokémon

Regieleki

Electric

Abilities

Transistor
None

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 1
  • Flying ½
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water 1

Pokédex Numbers

Introduced in
Generation 8
National
894
Crown Tundra
200 Sword, Shield

Names

Japanese
レジエレキ (rejiereki)
レジエレキ
Korean
레지에레키
Chinese
雷吉艾勒奇
雷吉艾勒奇
French
Regieleki
German
Regieleki
Spanish
Regieleki
Italian
Regieleki

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
120 Search:
Steps to hatch
30855 / 15555

Compatibility

Regieleki cannot breed.

Training

Base EXP
290 Search:
Effort points
  • 3 Speed
Capture rate
3 Search:
Base happiness
35 Search:
Growth rate
slow Search:

Wild held items

Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Regieleki

Stats

Pctile Min IVs Max IVs
HP
80
73.0 333 364
Attack
100
74.8 268 299
Defense
50
22.5 168 199
Special Attack
100
80.6 268 299
Special Defense
50
22.6 168 199
Speed
200
100.0 468 499
Total
580
87.8

Flavor

Flavor Text

Generation 8
Sword

This Pokémon is a cluster of electrical energy. It’s said that removing the rings on Regieleki’s body will unleash the Pokémon’s latent power.

Shield

Its entire body is made up of a single organ that generates electrical energy. Regieleki is capable of creating all Galar’s electricity.

Sprites

Regieleki Regieleki

Miscellany

Species
Electron Pokémon Search:
Color
Yellow Search:
Cry
???
Shape
???

Height

Trainer dude

Regieleki
12

3'11.2"
1.2 m

Weight

Trainer dudette

Regieleki
1450

319.7 lb
145.0 kg

Locations

Moves

Electric moves get STAB, and have their type highlighted in green.

Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Shock Electric special 30 40 100%

Has a 10% chance to paralyze the target.

Rapid Spin Normal physical 40 50 100%

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

6 Electroweb Electric special 15 55 95%

Lowers the target's Speed by one stage.

12 Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

18 Shock Wave Electric special 20 60

Never misses.

24 Thunder Wave Electric status 20 90%

Paralyzes the target.

30 Extreme Speed Normal physical 5 80 100% 2

Inflicts regular damage with no additional effect.

36 Thunder Cage Electric special 15 80 90%

Inflicts regular damage with no additional effect.

42 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

48 Magnet Rise Electric status 10

User is immune to Ground moves and effects for five turns.

54 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

60 Lock-On Normal status 5

Ensures that the user's next move will hit the target.

66 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

72 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

78 Explosion Normal physical 5 250 100%

User faints.

Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Sword, Shield Rising Voltage Electric special 20 70 100%

Inflicts regular damage with no additional effect.

Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

14 Thunder Wave Electric status 20 90%

Paralyzes the target.

16 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

17 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

18 Reflect Psychic status 20

Reduces damage from physical attacks by half.

20 Self-Destruct Normal physical 5 200 100%

User faints.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

33 Rain Dance Water status 5

Changes the weather to rain for five turns.

39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

40 Swift Normal special 20 60

Never misses.

52 Bounce Flying physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

58 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

78 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

80 Volt Switch Electric special 20 70 100%

User must switch out after attacking.

82 Electroweb Electric special 15 55 95%

Lowers the target's Speed by one stage.

90 Electric Terrain Electric status 10

For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power.

93 Eerie Impulse Electric status 15 100%

Lowers the target's Special Attack by two stages.

R01 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

R08 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

R09 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

R12 Agility Psychic status 30

Raises the user's Speed by two stages.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R80 Electro Ball Electric special 10 * 100%

Power is higher when the user has greater Speed than the target, up to a maximum of 150.

R86 Wild Charge Electric physical 15 90 100%

User receives 1/4 the damage it inflicts in recoil.

External Links