Essentials

Snap Trap

Grass physical

Generation 8

Summary

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Damage Dealt

  • Bug ½
  • Dark 1
  • Dragon ½
  • Electric 1
  • Fairy 1
  • Fighting 1
  • Fire ½
  • Flying ½
  • Ghost 1
  • Grass ½
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock 2
  • Steel ½
  • Water 2

Stats

Power
35; percentile 11.4
Accuracy
100%
PP
15, up to 24.0 with PP Up PP Up
Target
Selected Pokémon
Effect chance
100
Priority
0 (normal)

Machines

Generation 8
Not a TM

Effect

Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends.

Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.

Rapid Spin cancels this effect.

Meta

This reflects how the games treat moves and may be somewhat idealistic.

Flavor

Flavor Text

Generation 8
Sword, Shield

The user snares the target in a snap trap for four to five turns.

Foreign Names

Japanese
トラバサミ (torabasami)
トラバサミ
Korean
집게덫
Chinese
捕獸夾
捕兽夹
French
Troquenard
German
Fangeisen
Spanish
Cepo
Italian
Tagliola

Similar moves

These moves all have the same effect as Snap Trap.

Move Type Class PP Power Acc Pri Effect
Bind Normal physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Clamp Water physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Magma Storm Fire special 5 100 75%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Infestation Bug special 20 20 100%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Pokémon

Grass Pokémon get STAB, and have their types highlighted in green.

Pokémon with higher Attack are more suited to Snap Trap's physical damage, and have the stat highlighted in green.

Generation 8 Pokémon Type Ability Gender Egg Group HP Atk Def SpA SpD Spd Total
Level up: Learned when a Pokémon reaches a certain level.
45 Galarian Stunfisk Galarian Stunfisk Ground Steel Mimicry ½ male, ½ female Water 1
Amorphous
109 81 99 66 84 32 471

1 Pokémon

External Links