Essentials
Summary
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Damage Dealt
Stats
- Power
- 35; percentile 11.4
- Accuracy
- 100%
- PP
- 15, up to 24.0 with PP Up
- Target
- Selected Pokémon
- Effect chance
- 100
- Priority
- 0 (normal)
Flags
-
Makes contact
User touches the target. This triggers some abilities (e.g., Static) and items (e.g., Sticky Barb).
- Has a charging turn
- Must recharge
- Blocked by Detect and Protect
- Reflectable
- Snatchable
-
Copied by Mirror Move
A Pokémon targeted by this move can use Mirror Move to copy it.
- Punch-based
- Sound-based
- Unusable during Gravity
- Defrosts when used
- Targets opposite side in triples
- Heals
- Ignores Substitute
- Powder-based
- Jaw-based
- Pulse-based
- Ballistics-based
- Mental effects
- Unusable during Sky Battles
- Dance
Machines
-
Not a TM
Effect
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends.
Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.
Rapid Spin cancels this effect.
Meta
This reflects how the games treat moves and may be somewhat idealistic.
Flavor
Flavor Text
-
The user snares the target in a snap trap for four to five turns.
Foreign Names
- Japanese
- トラバサミ (torabasami)
- トラバサミ
- Korean
- 집게덫
- Chinese
- 捕獸夾
- 捕兽夹
- French
- Troquenard
- German
- Fangeisen
- Spanish
- Cepo
- Italian
- Tagliola
Similar moves
These moves all have the same effect as Snap Trap.
Move | Type | Class | PP | Power | Acc | Pri | Effect |
---|---|---|---|---|---|---|---|
Bind | 20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Clamp | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Magma Storm | 5 | 100 | 75% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
Pokémon
Grass Pokémon get STAB, and have their types highlighted in green.
Pokémon with higher Attack are more suited to Snap Trap's physical damage, and have the stat highlighted in green.
Pokémon | Type | Ability | Gender | Egg Group | HP | Atk | Def | SpA | SpD | Spd | Total | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
45 | Galarian Stunfisk | Mimicry |
Water 1
Amorphous |
109 | 81 | 99 | 66 | 84 | 32 | 471 |
1 Pokémon