Essentials

Toxtricity

Low Key Form

Low Key Toxtricity

Electric Poison

Abilities

Punk Rock
None
Minus

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Hidden Ability

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy ½
  • Fighting ½
  • Fire 1
  • Flying ½
  • Ghost 1
  • Grass ½
  • Ground 4
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 2
  • Rock 1
  • Steel ½
  • Water 1

Pokédex Numbers

Introduced in
Generation 8
National
849
Galar
311 Sword, Shield

Names

Japanese
ストリンダー (sutorindaa)
ストリンダー
Korean
스트린더
Chinese
顫弦蠑螈
颤弦蝾螈
French
Salarsen
German
Riffex
Spanish
Toxtricity
Italian
Toxtricity

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Human-Like
Hatch counter
25 Search:
Steps to hatch
6630 / 3570

Compatibility

Training

Base EXP
176 Search:
Effort points
  • 2 Special Attack
Capture rate
45 Search:
Base happiness
50 Search:
Growth rate
medium slow Search:

Wild held items

Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Toxel Toxtricity Level up, starting at level 30

Toxtricity Forms

  • Amped Toxtricity
  • Low Key Toxtricity

Stats

Pctile Min IVs Max IVs
HP
75
65.0 323 354
Attack
98
71.7 264 295
Defense
70
50.6 208 239
Special Attack
114
88.4 296 327
Special Defense
70
50.8 208 239
Speed
75
58.6 218 249
Total
502
71.8

Flavor

Flavor Text

Generation 8
Sword

When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity.

Shield

This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.

Sprites

Low Key Toxtricity Low Key Toxtricity

Miscellany

Species
Punk Pokémon Search:
Color
Purple Search:
Cry
???
Shape
???

Height

Trainer dude

Low Key Toxtricity
16

5'3.0"
1.6 m

Weight

Trainer dudette

Low Key Toxtricity
400

88.2 lb
40.0 kg

Locations

Moves

Electric and Poison moves get STAB, and have their type highlighted in green.

Special moves better suit Toxtricity's higher Special Attack, and have their class highlighted in green.

Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Shock Electric special 30 40 100%

Has a 10% chance to paralyze the target.

Acid Spray Poison special 20 40 100%

Lowers the target's Special Defense by two stages.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Noble Roar Normal status 30 100%

Lowers the target's Attack and Special Attack by one stage.

4 Charge Electric status 20

Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

8 Shock Wave Electric special 20 60

Never misses.

12 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

16 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

20 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

24 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

28 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

32 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

36 Discharge Electric special 15 80 100%

Has a 30% chance to paralyze the target.

40 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

44 Overdrive Electric special 10 80 100%

XXX new effect for overdrive

48 Boomburst Normal special 10 140 100%

Inflicts regular damage.

52 Magnetic Flux Electric status 20

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* Spark Electric physical 20 65 100%

Has a 30% chance to paralyze the target.

Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Toxel but not Toxtricity
• Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

• Metal Sound Steel status 40 85%

Lowers the target's Special Defense by two stages.

• Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Acid Poison special 30 40 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Belch Poison special 10 120 90%

Can only be used after the user has eaten a berry.

Eerie Impulse Electric status 15 100%

Lowers the target's Special Attack by two stages.

Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Nuzzle Electric physical 20 20 100%

Has a 100% chance to paralyze the target.

Spark Electric physical 20 65 100%

Has a 30% chance to paralyze the target.

Tearful Look Normal status 20

Lowers the target's Attack and Special Attack by one stage.

Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Sword, Shield Rising Voltage Electric special 20 70 100%

Inflicts regular damage with no additional effect.

Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
00 Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

01 Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

03 Fire Punch Fire physical 15 75 100%

Has a 10% chance to burn the target.

05 Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

14 Thunder Wave Electric status 20 90%

Paralyzes the target.

16 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

26 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

40 Swift Normal special 20 60

Never misses.

57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

59 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

63 Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

77 Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

80 Volt Switch Electric special 20 70 100%

User must switch out after attacking.

85 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

93 Eerie Impulse Electric status 15 100%

Lowers the target's Special Attack by two stages.

R08 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

R09 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R22 Sludge Bomb Poison special 10 90 100%

Has a 30% chance to poison the target.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R30 Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

R35 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

R37 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

R42 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

R57 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

R73 Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

R78 Sludge Wave Poison special 10 95 100%

Has a 10% chance to poison the target.

R80 Electro Ball Electric special 10 * 100%

Power is higher when the user has greater Speed than the target, up to a maximum of 150.

R82 Stored Power Psychic special 10 20 100%

Power is higher the more the user's stats have been raised, to a maximum of 31×.

R86 Wild Charge Electric physical 15 90 100%

User receives 1/4 the damage it inflicts in recoil.

R91 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

R95 Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

External Links