Essentials
Abilities
Hidden Ability
- Technician
Strengthens moves of 60 base power or less to 1.5× their power.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 849
- Galar
- 311
Names
- Japanese
- ストリンダー (sutorindaa)
- ストリンダー
- Korean
- 스트린더
- Chinese
- 顫弦蠑螈
- 颤弦蝾螈
- French
- Salarsen
- German
- Riffex
- Spanish
- Toxtricity
- Italian
- Toxtricity
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Toxel | Toxtricity Level up, starting at level 30 |
Toxtricity Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 65.0 | 323 | 354 | |
Attack | 71.7 | 264 | 295 | |
Defense | 50.6 | 208 | 239 | |
Special Attack | 88.4 | 296 | 327 | |
Special Defense | 50.8 | 208 | 239 | |
Speed | 58.6 | 218 | 249 | |
Total | 71.8 |
Flavor
Flavor Text
-
When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity.
This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.
Sprites
Height
5'3.0"
1.6 m
Weight
88.2 lb
40.0 kg
Locations
Moves
Electric and Poison moves get STAB, and have their type highlighted in green.
Special moves better suit Toxtricity's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Thunder Shock | 30 | 40 | 100% | Has a 10% chance to paralyze the target. |
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— | Acid Spray | 20 | 40 | 100% | Lowers the target's Special Defense by two stages. |
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— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | Noble Roar | 30 | — | 100% | Lowers the target's Attack and Special Attack by one stage. |
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4 | Charge | 20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
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8 | Shock Wave | 20 | 60 | — | Never misses. |
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12 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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16 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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20 | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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24 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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28 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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32 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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36 | Discharge | 15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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40 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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44 | Overdrive | 10 | 80 | 100% | XXX new effect for overdrive |
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48 | Boomburst | 10 | 140 | 100% | Inflicts regular damage. |
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52 | Magnetic Flux | 20 | — | — | Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Evolve: Learned when the Pokémon first evolves | ||||||||
* | Spark | 20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Egg, learned by Toxel but not Toxtricity | ||||||||
Endeavor | 5 | * | 100% | Lowers the target's HP to equal the user's. |
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Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Move reminder: Can be taught at any time by the Move Reminder | ||||||||
• | Acid | 30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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• | Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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• | Eerie Impulse | 15 | — | 100% | Lowers the target's Special Attack by two stages. |
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• | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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• | Growl | 40 | — | 100% | Lowers the target's Attack by one stage. |
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• | Nuzzle | 20 | 20 | 100% | Has a 100% chance to paralyze the target. |
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• | Spark | 20 | 65 | 100% | Has a 30% chance to paralyze the target. |
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• | Tearful Look | 20 | — | — | Lowers the target's Attack and Special Attack by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Rising Voltage | 20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
00 | Mega Punch | 20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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01 | Mega Kick | 5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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03 | Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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05 | Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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14 | Thunder Wave | 20 | — | 90% | Paralyzes the target. |
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16 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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26 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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40 | Swift | 20 | 60 | — | Never misses. |
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57 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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59 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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63 | Drain Punch | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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77 | Hex | 10 | 65 | 100% | Has double power if the target has a major status ailment. |
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80 | Volt Switch | 20 | 70 | 100% | User must switch out after attacking. |
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85 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
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93 | Eerie Impulse | 15 | — | 100% | Lowers the target's Special Attack by two stages. |
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R08 | Thunderbolt | 15 | 90 | 100% | Has a 10% chance to paralyze the target. |
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R09 | Thunder | 10 | 110 | 70% | Has a 30% chance to paralyze the target. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R22 | Sludge Bomb | 10 | 90 | 100% | Has a 30% chance to poison the target. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R30 | Encore | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
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R35 | Uproar | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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R37 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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R42 | Hyper Voice | 10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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R57 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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R73 | Gunk Shot | 5 | 120 | 80% | Has a 30% chance to poison the target. |
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R78 | Sludge Wave | 10 | 95 | 100% | Has a 10% chance to poison the target. |
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R80 | Electro Ball | 10 | * | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
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R82 | Stored Power | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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R86 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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R91 | Venom Drench | 20 | — | 100% | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. |
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R95 | Throat Chop | 15 | 80 | 100% | Prevents the target from using sound-based moves for two turns. |