Essentials

Zapdos

Electric Pokémon

Zapdos

Electric Flying

Abilities

Pressure

Increases the PP cost of moves targetting the Pokémon by one.

Hidden Ability

Static

Has a 30% chance of paralyzing attacking Pokémon on contact.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting ½
  • Fire 1
  • Flying ½
  • Ghost 1
  • Grass ½
  • Ground 0
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 2
  • Steel ½
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
145
Kanto
145 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
236 Gold, Silver, Crystal
Updated Johto
241 HeartGold, SoulSilver
Coastal Kalos
152 X, Y
Let’s Go Kanto
145 Let’s Go, Pikachu!, Let’s Go, Eevee!
Crown Tundra
203 Sword, Shield

Names

Japanese
サンダー (sandaa)
サンダー
Official roomaji
Thunder
Korean
썬더
Chinese
閃電鳥
闪电鸟
French
Électhor
German
Zapdos
Spanish
Zapdos
Italian
Zapdos

Breeding

Gender
genderless Search:
Egg groups
  • Undiscovered
Hatch counter
80 Search:
Steps to hatch
20655 / 10455

Compatibility

Zapdos cannot breed.

Training

Base EXP
290 Search:
Effort points
  • 3 Special Attack
Capture rate
3 Search:
Base happiness
35 Search:
Growth rate
slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Zapdos

Zapdos Forms

  • Zapdos
  • Galarian Zapdos

Stats

Pctile Min IVs Max IVs
HP
90
81.3 353 384
Attack
90
64.5 248 279
Defense
85
68.0 238 269
Special Attack
125
91.8 318 349
Special Defense
90
75.1 248 279
Speed
100
84.0 268 299
Total
580
87.8

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯✯✯
Power
★✯✯☆☆
Skill
★✯✯✯☆
Stamina
★✯☆
Jump
★★★★✯
Total
8/19/23

Flavor

Flavor Text

Generation 7
Let’s Go, Pikachu!, Let’s Go, Eevee!

This legendary bird Pokémon is said to appear when the sky turns dark and lightning showers down.

Generation 8
Sword

This Pokémon has complete control over electricity. There are tales of Zapdos nesting in the dark depths of pitch-black thunderclouds.

Shield

Zapdos is a legendary bird Pokémon. It’s said that when Zapdos rubs its feathers together, lightning will fall immediately after.

Sprites

Zapdos Zapdos

Miscellany

Species
Electric Pokémon Search:
Color
Yellow Search:
Cry
Habitat FireRed, LeafGreen
rare Search:
Footprint
Zapdos
Shape
Alar Search:

Height

Trainer dude

Zapdos
16

5'3.0"
1.6 m

Weight

Trainer dudette

Zapdos
526

116.0 lb
52.6 kg

Locations

Pal Park

Area
Mountain
Score
90
Rate
3

Moves

Electric and Flying moves get STAB, and have their type highlighted in green.

Special moves better suit Zapdos's higher Special Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Thunder Shock Electric special 30 40 100%

Has a 10% chance to paralyze the target.

Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

13 13 8 8 8 8 8 8 Thunder Wave Electric status 20 90%

Paralyzes the target.

16 Leer Normal status 30 100%

Lowers the target's Defense by one stage.

24 Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

32 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

5 Thunder Shock Electric special 30 40 100%

Has a 10% chance to paralyze the target.

10 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

15 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

25 25 40 20 Agility Psychic status 30

Raises the user's Speed by two stages.

48 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

8 8 Thunder Wave Electric status 20 90%

Paralyzes the target.

37 37 15 15 15 15 15 15 15 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

22 22 22 22 22 22 22 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

29 29 29 29 29 29 29 25 Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

36 36 36 36 36 36 36 30 Charge Electric status 20

Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

43 43 43 43 43 43 43 Agility Psychic status 30

Raises the user's Speed by two stages.

49 49 35 Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

61 Charge Electric status 20

Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.

56 40 Roost Flying status 10

Heals the user by half its max HP.

50 50 50 50 50 50 50 45 Discharge Electric special 15 80 100%

Has a 30% chance to paralyze the target.

57 57 57 57 Roost Flying status 10

Heals the user by half its max HP.

57 57 57 50 Rain Dance Water status 5

Changes the weather to rain for five turns.

51 64 55 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

72 Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

60 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

65 Magnetic Flux Electric status 20

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

55 Agility Psychic status 30

Raises the user's Speed by two stages.

60 61 73 64 64 64 64 64 64 64 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

71 71 71 71 71 71 71 Drill Peck Flying physical 20 80 100%

Inflicts regular damage with no additional effect.

73 85 78 78 78 78 78 78 78 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

85 85 85 Roost Flying status 10

Heals the user by half its max HP.

92 Magnetic Flux Electric status 20

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

85 85 85 85 Rain Dance Water status 5

Changes the weather to rain for five turns.

92 92 92 99 70 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Roost Flying status 10

Heals the user by half its max HP.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Air Cutter Flying special 25 60 95%

Has an increased chance for a critical hit.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Dual Wingbeat Flying physical 10 40 90%

Inflicts regular damage with no additional effect.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Laser Focus Normal status 30

Guarantees a critical hit with the user's next move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mimic Normal status 10

Copies the target's last used move.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Rising Voltage Electric special 20 70 100%

Inflicts regular damage with no additional effect.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Roost Flying status 10

Heals the user by half its max HP.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Shock Wave Electric special 20 60

Never misses.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Swift Normal special 20 60

Never misses.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Thunder Wave Electric status 20 90%

Paralyzes the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

Crystal Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Let’s Go, Pikachu!, Let’s Go, Eevee! Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05 05 05 05 05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

02 Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

04 Whirlwind Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

07 Zap Cannon Electric special 5 120 50%

Has a 100% chance to paralyze the target.

08 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

01 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

15 15 15 15 15 15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

05 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

16 16 16 16 16 16 16 16 06 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 17 17 17 17 17 17 17 17 07 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

19 19 19 Roost Flying status 10

Heals the user by half its max HP.

08 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

09 Reflect Psychic status 20

Reduces damage from physical attacks by half.

24 24 24 24 24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

31 Mimic Normal status 10

Copies the target's last used move.

27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

12 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 34 Shock Wave Electric special 20 60

Never misses.

34 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

14 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

16 14 Thunder Wave Electric status 20 90%

Paralyzes the target.

18 U-turn Bug physical 20 70 100%

User must switch out after attacking.

27 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

36 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

38 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

48 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

30 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

37 37 37 37 37 37 37 37 37 32 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

40 40 40 40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

33 Rain Dance Water status 5

Changes the weather to rain for five turns.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

35 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

42 42 42 42 42 42 42 42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

39 39 40 Swift Normal special 20 60

Never misses.

46 Weather Ball Normal special 10 50 100%

If there be weather, this move has doubled power and the weather's type.

56 U-turn Bug physical 20 70 100%

User must switch out after attacking.

43 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

43 Sky Attack Flying physical 5 140 90%

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

48 48 48 48 48 76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

47 47 47 47 51 51 51 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

45 Thunder Wave Electric status 20 90%

Paralyzes the target.

51 51 50 Roost Flying status 10

Heals the user by half its max HP.

57 57 57 57 57 57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

58 58 58 58 58 Sky Drop Flying physical 10 60 100%

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

68 68 68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

72 72 72 72 72 80 Volt Switch Electric special 20 70 100%

User must switch out after attacking.

93 Eerie Impulse Electric status 15 100%

Lowers the target's Special Attack by two stages.

R08 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

R09 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

R12 Agility Psychic status 30

Raises the user's Speed by two stages.

73 73 73 73 73 73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

H2 H2 76 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

87 87 87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

88 88 88 88 Pluck Flying physical 20 60 100%

If target has a berry, inflicts double damage and uses the berry.

89 89 89 89 89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

50 90 90 90 90 90 90 90 R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R29 Baton Pass Normal status 40

Allows the trainer to switch out the user and pass effects along to its replacement.

R36 Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

R66 Brave Bird Flying physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

93 93 93 93 93 R86 Wild Charge Electric physical 15 90 100%

User receives 1/4 the damage it inflicts in recoil.

R89 Hurricane Flying special 10 110 70%

Has a 30% chance to confuse the target.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H2 H2 H2 H2 H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H5 H5 H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

H6 H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links