Essentials

Tyrantrum

Despot Pokémon

Tyrantrum

Rock Dragon

Abilities

Strong Jaw

Strengthens biting moves to 1.5× their power.

Hidden Ability

Rock Head

Protects against recoil damage.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 2
  • Electric ½
  • Fairy 2
  • Fighting 2
  • Fire ¼
  • Flying ½
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 2
  • Normal ½
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel 2
  • Water 1

Pokédex Numbers

Introduced in
Generation 6
National
697
Coastal Kalos
65 X, Y
Updated Alola
244 Ultra Sun, Ultra Moon
Crown Tundra
84 Sword, Shield

Names

Japanese
ガチゴラス (gachigorasu)
ガチゴラス
Korean
견고라스
Chinese
怪顎龍
怪颚龙
French
Rexillius
German
Monargoras
Spanish
Tyrantrum
Italian
Tyrantrum

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Monster
  • Dragon
Search:
Hatch counter
30 Search:
Steps to hatch
7905 / 4080

Compatibility

Training

Base EXP
182 Search:
Effort points
  • 2 Attack
Capture rate
45 Search:
Base happiness
50 Search:
Growth rate
medium Search:

Wild held items

Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Tyrunt Tyrantrum Level up, during the day, starting at level 39

Stats

Pctile Min IVs Max IVs
HP
82
75.7 337 368
Attack
121
88.8 310 341
Defense
119
91.2 306 337
Special Attack
69
51.9 206 237
Special Defense
59
34.1 186 217
Speed
71
55.9 210 241
Total
521
77.5

Flavor

Flavor Text

Generation 7
Ultra Sun

Complete restoration is impossible, allowing room for theories that its entire body was once covered in a feather-like coat.

Ultra Moon

The king of the ancient world, it can easily crunch a car with the devastating strength of its enormous jaws.

Generation 8
Sword

This Pokémon is from about 100,000,000 years ago. It has the presence of a king, vicious but magnificent.

Shield

A single bite of Tyrantrum’s massive jaws will demolish a car. This Pokémon was the king of the ancient world.

Sprites

Tyrantrum Tyrantrum

Miscellany

Species
Despot Pokémon Search:
Color
Red Search:
Cry
Shape
Sciurine Search:

Height

Trainer dude

Tyrantrum
25

8'2.4"
2.5 m

Weight

Trainer dudette

Tyrantrum
2700

595.2 lb
270.0 kg

Locations

Moves

Rock and Dragon moves get STAB, and have their type highlighted in green.

Physical moves better suit Tyrantrum's higher Attack, and have their class highlighted in green.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Head Smash Rock physical 5 150 80%

User receives 1/2 the damage inflicted in recoil.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

6 6 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

10 10 Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

6 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

10 Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

12 12 12 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

15 15 15 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

12 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

17 17 17 16 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

20 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

24 Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

28 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

20 20 20 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

26 26 26 Ancient Power Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

30 30 30 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

34 34 34 32 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

37 37 37 36 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

42 42 42 42 Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

47 47 47 48 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

53 53 53 54 Horn Drill Normal physical 5 * 30%

Causes a one-hit KO.

60 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

58 58 58 66 Head Smash Rock physical 5 150 80%

User receives 1/2 the damage inflicted in recoil.

68 68 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

75 75 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Tyrunt but not Tyrantrum
• • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • Dragon Dance Dragon status 20

Raises the user's Attack and Speed by one stage.

• • • Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

• • • Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

• • • • Poison Fang Poison physical 15 50 100%

Has a 50% chance to badly poison the target.

• • • • Rock Polish Rock status 20

Raises the user's Speed by two stages.

• Rock Throw Rock physical 15 50 90%

Inflicts regular damage with no additional effect.

• • • Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Head Smash Rock physical 5 150 80%

User receives 1/2 the damage inflicted in recoil.

Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Block Normal status 5

Prevents the target from leaving battle.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Iron Defense Steel status 15

Raises the user's Defense by two stages.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Lash Out Dark physical 5 75 100%

Inflicts regular damage with no additional effect.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Meteor Beam Rock special 10 120 90%

Inflicts regular damage with no additional effect.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Scale Shot Dragon physical 20 25 90%

Inflicts regular damage with no additional effect.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon
Ultra Sun, Ultra Moon
Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

02 02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

26 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

29 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

32 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

43 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

69 69 69 Rock Polish Rock status 20

Raises the user's Speed by two stages.

71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 82 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

97 97 97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

48 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

54 Rock Blast Rock physical 10 25 90%

Hits 2-5 times in one turn.

58 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

66 Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

67 Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

68 Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

81 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

97 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

98 Stomping Tantrum Ground physical 10 75 100%

Has double power if the user's last move failed.

99 Breaking Swipe Dragon physical 15 60 100%

Lowers the target's Attack by one stage after inflicting damage.

R01 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

R10 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R24 Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R31 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

R32 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

R39 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

R42 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

R46 Iron Defense Steel status 15

Raises the user's Defense by two stages.

R47 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

R51 Dragon Dance Dragon status 20

Raises the user's Attack and Speed by one stage.

R53 Close Combat Fighting physical 5 120 100%

Lowers the user's Defense and Special Defense by one stage after inflicting damage.

R58 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

R62 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

R67 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R69 Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

R74 Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

R75 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

R76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

R90 Play Rough Fairy physical 10 90 90%

Has a 10% chance to lower the target's Attack by one stage.

R94 High Horsepower Ground physical 10 95 95%

Inflicts regular damage with no additional effect.

R97 Psychic Fangs Psychic physical 10 85 100%

Destroys Reflect and Light Screen.

External Links