Essentials

Trevenant

Elder Tree Pokémon

Trevenant

Ghost Grass

Abilities

Natural Cure

Cures any major status ailment upon switching out.

Frisk

Reveals an opponent's held item upon entering battle.

Hidden Ability

Harvest

Has a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Damage Taken

  • Bug 1
  • Dark 2
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 0
  • Fire 2
  • Flying 2
  • Ghost 2
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 0
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 6
National
709
Mountain Kalos
62 X, Y
Original Alola
197 Sun, Moon
Updated Alola
251 Ultra Sun, Ultra Moon
Galar
339 Sword, Shield
Crown Tundra
34 Sword, Shield

Names

Japanese
オーロット (oorotto)
オーロット
Korean
대로트
Chinese
朽木妖
朽木妖
French
Desséliande
German
Trombork
Spanish
Trevenant
Italian
Trevenant

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Grass
  • Amorphous
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
166 Search:
Effort points
  • 2 Attack
Capture rate
60 Search:
Base happiness
50 Search:
Growth rate
medium Search:

Wild held items

Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Phantump Trevenant Trade

Stats

Pctile Min IVs Max IVs
HP
85
77.4 343 374
Attack
110
82.5 288 319
Defense
76
59.1 220 251
Special Attack
65
48.6 198 229
Special Defense
82
67.4 232 263
Speed
56
36.7 180 211
Total
474
54.8

Flavor

Flavor Text

Generation 7
Sun

This Pokémon is said to devour anyone daring to ravage the forest. To the creatures dwelling in the forest, it offers great kindness.

Moon

Through its roots, it exerts control over other trees. A deadly curse falls upon anyone cutting down trees in forests where Trevenant dwell.

Ultra Sun

It’s feared as a ghost of the forest. Lumberjacks bring along Fire types, which Trevenant hates, when they enter the forest.

Ultra Moon

This Pokémon controls trees via roots stretching from its feet, and it will attack anyone that dares to ravage the forest.

Generation 8
Sword

People fear it due to a belief that it devours any who try to cut down trees in its forest, but to the Pokémon it shares its woods with, it’s kind.

Shield

Small roots that extend from the tips of this Pokémon’s feet can tie into the trees of the forest and give Trevenant control over them.

Sprites

Trevenant Trevenant

Miscellany

Species
Elder Tree Pokémon Search:
Color
Brown Search:
Cry
Shape
Cilial Search:

Height

Trainer dude

Trevenant
15

4'11.1"
1.5 m

Weight

Trainer dudette

Trevenant
710

156.5 lb
71.0 kg

Locations

X X
Y Y

Moves

Ghost and Grass moves get STAB, and have their type highlighted in green.

Physical moves better suit Trevenant's higher Attack, and have their class highlighted in green.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

Horn Leech Grass physical 10 75 100%

Drains half the damage inflicted to heal the user.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Branch Poke Grass physical 40 40 100%

Inflicts regular damage with no additional effect.

Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

12 Confuse Ray Ghost status 10 100%

Confuses the target.

16 Will-O-Wisp Fire status 15 85%

Burns the target.

20 Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

5 5 Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

8 8 24 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

28 Horn Leech Grass physical 10 75 100%

Drains half the damage inflicted to heal the user.

5 5 Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

8 8 Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

13 13 13 13 Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

19 19 19 19 Feint Attack Dark physical 20 60

Never misses.

23 23 23 23 Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

28 28 28 28 32 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

36 Phantom Force Ghost physical 10 90 100%

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

40 Ingrain Grass status 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

44 Wood Hammer Grass physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

31 31 31 31 Will-O-Wisp Fire status 15 85%

Burns the target.

35 35 35 35 Forest’s Curse Grass status 20 100%

Adds Grass to the target's types.

39 39 39 39 48 Destiny Bond Ghost status 5

If the user faints this turn, the target automatically will, too.

52 Forest’s Curse Grass status 20 100%

Adds Grass to the target's types.

45 45 45 45 Phantom Force Ghost physical 10 90 100%

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

49 49 49 49 Wood Hammer Grass physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

55 55 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

62 62 54 54 Horn Leech Grass physical 10 75 100%

Drains half the damage inflicted to heal the user.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Evolve: Learned when the Pokémon first evolves
* * * Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Phantump but not Trevenant
• • • • Bestow Normal status 15

Gives the user's held item to the target.

• Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

• • • • • Grudge Ghost status 5

If the user faints this turn, the PP of the move that fainted it drops to 0.

• • • • Imprison Psychic status 10

Prevents the target from using any moves that the user also knows.

• Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

• Sucker Punch Dark physical 5 70 100% 1

Only works if the target is about to use a damaging move.

• • • • Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Horn Leech Grass physical 10 75 100%

Drains half the damage inflicted to heal the user.

Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Ally Switch Psychic status 15 2

User switches places with the friendly Pokémon opposite it.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Block Normal status 5

Prevents the target from leaving battle.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Grassy Glide Grass physical 20 70 100%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Magic Coat Psychic status 15 4

Reflects back the first effect move used on the user this turn.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Pain Split Normal status 20

Sets the user's and targets's HP to the average of their current HP.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Poltergeist Ghost physical 5 110 90%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Role Play Psychic status 10

Copies the target's ability.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Skill Swap Psychic status 10

User and target swap abilities.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Skitter Smack Bug physical 10 70 90%

Inflicts regular damage with no additional effect.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Telekinesis Psychic status 15

Moves have 100% accuracy against the target for three turns.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Trick Psychic status 10 100%

User and target swap items.

Omega Ruby, Alpha Sapphire Ultra Sun, Ultra Moon Sword, Shield Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

10 Magical Leaf Grass special 20 60

Never misses.

11 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

15 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

18 Reflect Psychic status 20

Reduces damage from physical attacks by half.

01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

04 04 04 04 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

20 20 20 20 19 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

23 Thief Dark physical 25 60 100%

Takes the target's item.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

28 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

38 Will-O-Wisp Fire status 15 85%

Burns the target.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

29 29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

33 33 33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

42 42 42 42 39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 Imprison Psychic status 10

Prevents the target from using any moves that the user also knows.

63 Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

59 59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

61 61 61 61 Will-O-Wisp Fire status 15 85%

Burns the target.

65 65 65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

70 Trick Room Psychic status 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

77 Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

78 78 78 78 81 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

86 Phantom Force Ghost physical 10 90 100%

User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.

97 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

R10 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

R11 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

81 81 81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

84 84 84 84 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

85 85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R33 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

R38 Trick Psychic status 10 100%

User and target swap items.

R40 Skill Swap Psychic status 10

User and target swap abilities.

R49 Calm Mind Psychic status 20

Raises the user's Special Attack and Special Defense by one stage.

R57 Poison Jab Poison physical 20 80 100%

Has a 30% chance to poison the target.

92 92 92 92 Trick Room Psychic status 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

96 96 96 96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

97 97 97 97 R58 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

R59 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

R60 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

R64 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

R65 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R71 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

R77 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

R81 Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

R83 Ally Switch Psychic status 15 2

User switches places with the friendly Pokémon opposite it.

R91 Venom Drench Poison status 20 100%

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

98 98 Power-Up Punch Fighting physical 20 40 100%

Raises the user's Attack by one stage after inflicting damage.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links