Essentials

Hydreigon

Brutal Pokémon

Hydreigon

Dark Dragon

Abilities

Levitate

Evades Ground moves.

Damage Taken

  • Bug 2
  • Dark ½
  • Dragon 2
  • Electric ½
  • Fairy 4
  • Fighting 2
  • Fire ½
  • Flying 1
  • Ghost ½
  • Grass ½
  • Ground 1
  • Ice 2
  • Normal 1
  • Poison 1
  • Psychic 0
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 5
National
635
Original Unova
141 Black, White
Updated Unova
275 Black 2, White 2
Mountain Kalos
144 X, Y
Galar
388 Sword, Shield
Crown Tundra
138 Sword, Shield

Names

Japanese
サザンドラ (sazandora)
サザンドラ
Korean
삼삼드래
Chinese
三首惡龍
三首恶龙
French
Trioxhydre
German
Trikephalo
Spanish
Hydreigon
Italian
Hydreigon

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Dragon
Hatch counter
40 Search:
Steps to hatch
10455 / 5355

Compatibility

Training

Base EXP
300 Search:
Effort points
  • 3 Special Attack
Capture rate
45 Search:
Base happiness
35 Search:
Growth rate
slow Search:

Wild held items

Generation 5 nothing
Generation 6 nothing
Generation 7 nothing
Generation 8 nothing

Evolution

Baby Basic Stage 1 Stage 2
Deino Zweilous Level up, starting at level 50 Hydreigon Level up, starting at level 64

Stats

Pctile Min IVs Max IVs
HP
92
84.0 357 388
Attack
105
79.6 278 309
Defense
90
73.0 248 279
Special Attack
125
91.8 318 349
Special Defense
90
75.1 248 279
Speed
98
81.9 264 295
Total
600
91.8

Flavor

Flavor Text

Generation 8
Sword

There are a slew of stories about villages that were destroyed by Hydreigon. It bites anything that moves.

Shield

The three heads take turns sinking their teeth into the opponent. Their attacks won’t slow until their target goes down.

Sprites

Hydreigon Hydreigon

Miscellany

Species
Brutal Pokémon Search:
Color
Blue Search:
Cry
Footprint
Hydreigon
Shape
Sciurine Search:

Height

Trainer dude

Hydreigon
18

5'10.9"
1.8 m

Weight

Trainer dudette

Hydreigon
1600

352.7 lb
160.0 kg

Locations

Moves

Dark and Dragon moves get STAB, and have their type highlighted in green.

Special moves better suit Hydreigon's higher Special Attack, and have their class highlighted in green.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

12 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

16 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

4 4 4 4 4 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

9 9 9 9 9 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

12 12 12 12 12 20 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

24 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

17 17 17 17 17 Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

20 20 20 20 20 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25 25 25 25 25 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

28 28 28 28 28 28 Slam Normal physical 20 80 75%

Inflicts regular damage with no additional effect.

32 32 32 32 32 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

38 38 38 38 38 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

42 42 42 42 42 Dragon Rush Dragon physical 10 100 75%

Has a 20% chance to make the target flinch.

32 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

36 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

40 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

48 48 48 48 48 44 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

55 55 55 55 55 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

68 68 68 68 68 48 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

54 Dragon Rush Dragon physical 10 100 75%

Has a 20% chance to make the target flinch.

60 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

79 79 79 79 79 68 Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

76 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

Level up, learned by Zweilous but not Hydreigon
Double Hit Normal physical 10 35 90%

Hits twice in one turn.

Level up, learned by Deino but not Hydreigon
Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Deino but not Hydreigon
• • • • • Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

• • • • • • Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

• • Belch Poison special 10 120 90%

Can only be used after the user has eaten a berry.

• • • • • Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

• • • • • • Double Hit Normal physical 10 35 90%

Hits twice in one turn.

• • • • • Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

• • • • • Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

• • • • • • Head Smash Rock physical 5 150 80%

User receives 1/2 the damage inflicted in recoil.

• • • • • Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

• • • • • Screech Normal status 40 85%

Lowers the target's Defense by two stages.

• • • • • Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Move reminder: Can be taught at any time by the Move Reminder
Double Hit Normal physical 10 35 90%

Hits twice in one turn.

Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Aqua Tail Water physical 10 90 90%

Inflicts regular damage with no additional effect.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Defog Flying status 15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Dual Wingbeat Flying physical 10 40 90%

Inflicts regular damage with no additional effect.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Roost Flying status 10

Heals the user by half its max HP.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Scale Shot Dragon physical 20 25 90%

Inflicts regular damage with no additional effect.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Shock Wave Electric special 20 60

Never misses.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Black, White Black 2, White 2 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Sword, Shield Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Sun, Moon Ultra Sun, Ultra Moon Generation 8 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

08 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

09 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

13 Fire Spin Fire special 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14 Thunder Wave Electric status 20 90%

Paralyzes the target.

16 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

18 Reflect Psychic status 20

Reduces damage from physical attacks by half.

21 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

22 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

23 Thief Dark physical 25 60 100%

Takes the target's item.

24 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

01 01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 12 12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 25 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

26 Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

30 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

31 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

18 18 18 18 18 33 Rain Dance Water status 5

Changes the weather to rain for five turns.

34 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

37 Beat Up Dark physical 10 * 100%

Hits once for every conscious Pokémon the trainer has.

39 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

41 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

19 19 19 19 Roost Flying status 10

Heals the user by half its max HP.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

33 33 33 33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

38 38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

39 39 39 39 39 48 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

56 U-turn Bug physical 20 70 100%

User must switch out after attacking.

57 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

58 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

66 Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

67 Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

68 Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

41 41 41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 48 48 76 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51 51 51 51 Steel Wing Steel physical 25 70 90%

Has a 10% chance to raise the user's Defense by one stage.

52 52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

57 57 57 57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

59 59 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

59 59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

62 62 62 62 62 78 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

66 66 66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

71 71 71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

73 73 73 73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

76 76 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

77 77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

78 78 78 78 78 81 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

85 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

97 Brutal Swing Dark physical 20 60 100%

Inflicts regular damage with no additional effect.

99 Breaking Swipe Dragon physical 15 60 100%

Lowers the target's Attack by one stage after inflicting damage.

R01 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

R02 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

R03 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

80 80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 82 82 82 Dragon Tail Dragon physical 10 60 90% -6

Ends wild battles. Forces trainers to switch Pokémon.

83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

87 87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 89 89 89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 91 91 91 Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

94 94 R04 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

R10 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

R13 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

R15 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

R19 Tri Attack Normal special 10 80 100%

Has a 20% chance to burn, freeze, or paralyze the target.

R20 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

R24 Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

R26 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

R27 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

R31 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

R32 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

R35 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

R36 Heat Wave Fire special 10 95 90%

Has a 10% chance to burn the target.

R37 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

R39 Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

R42 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

R51 Dragon Dance Dragon status 20

Raises the user's Attack and Speed by one stage.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

97 97 97 97 R58 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

R62 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

R64 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

R67 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R68 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

R69 Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

R70 Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

R75 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

R85 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

R95 Throat Chop Dark physical 15 80 100%

Prevents the target from using sound-based moves for two turns.

100 100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H2 H2 H2 Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H3 H3 H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links