Essentials
Abilities
- Sand Force
Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 445
- Original Sinnoh
- 111
- Extended Sinnoh
- 111
- Mountain Kalos
- 8
- Original Alola
- 240
- Updated Alola
- 309
- Crown Tundra
- 118
Names
- Japanese
- ガブリアス (gaburiasu)
- ガブリアス
- Official roomaji
- Gablias
- Korean
- 한카리아스
- Chinese
- 烈咬陸鯊
- 烈咬陆鲨
- French
- Carchacrok
- German
- Knakrack
- Spanish
- Garchomp
- Italian
- Garchomp
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Gible | Gabite Level up, starting at level 24 | Garchomp Level up, starting at level 48 |
Garchomp Forms
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 94.5 | 389 | 420 | |
Attack | 99.3 | 408 | 439 | |
Defense | 89.9 | 298 | 329 | |
Special Attack | 90.2 | 308 | 339 | |
Special Defense | 79.8 | 258 | 289 | |
Speed | 76.1 | 252 | 283 | |
Total | 98.6 |
Flavor
Flavor Text
-
It can fly at speeds rivaling jet planes. It dives into flocks of bird Pokémon and gulps the entire flock down whole.
The protuberances on its head serve as sensors. It can even detect distant prey.
It flies at the speed of sound while searching for prey, and it has midair battles with Salamence as the two compete for food.
Its fine scales don’t just reduce wind resistance—their sharp edges also cause injury to any opponent who attacks it.
-
Garchomp makes its home in volcanic mountains. It flies through the sky as fast as a jet airplane, hunting down as much prey as it can.
Garchomp is fast both underground and above. It can bring down prey and return to its den before its body has chilled from being outside.
Sprites
Height
6'2.8"
1.9 m
Weight
209.4 lb
95.0 kg
Locations
Pal Park
- Area
- Pond
- Score
- 50
- Rate
- 30
Moves
Dragon and Ground moves get STAB, and have their type highlighted in green.
Physical moves better suit Garchomp's higher Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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— | — | — | Dragon Rage | 10 | * | 100% | Inflicts 40 points of damage. |
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— | — | — | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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3 | 3 | 3 | Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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7 | 7 | 7 | Dragon Rage | 10 | * | 100% | Inflicts 40 points of damage. |
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13 | 13 | 13 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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15 | 15 | 15 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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19 | 19 | 19 | Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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24 | 24 | Dual Chop | 15 | 40 | 90% | Hits twice in one turn. |
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28 | 28 | 28 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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33 | 33 | 33 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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40 | 40 | 40 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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48 | 48 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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55 | 55 | 55 | Dragon Rush | 10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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Level up, learned by Gabite but not Garchomp | ||||||||||
Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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Dragon Rush | 10 | 100 | 75% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Evolve: Learned when the Pokémon first evolves | ||||||||||
* | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
Egg, learned by Gible but not Garchomp | ||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Metal Claw | 35 | 50 | 95% | Has a 10% chance to raise the user's Attack by one stage. |
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Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |
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Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Move reminder: Can be taught at any time by the Move Reminder | ||||||||||
• | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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• | Dual Chop | 15 | 40 | 90% | Hits twice in one turn. |
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• | • | • | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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Move reminder, learned by Gabite but not Garchomp | ||||||||||
Dual Chop | 15 | 40 | 90% | Hits twice in one turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Tutor: Can be taught at any time by an NPC. | ||||||||||
Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Dual Chop | 15 | 40 | 90% | Hits twice in one turn. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Laser Focus | 30 | — | — | Guarantees a critical hit with the user's next move. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
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Stomping Tantrum | 10 | 75 | 100% | Has double power if the user's last move failed. |
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Tutor, learned by Gabite but not Garchomp | ||||||||||
Draco Meteor | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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Scale Shot | 20 | 25 | 90% | Inflicts regular damage with no additional effect. |
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Scorching Sands | 10 | 70 | 100% | Inflicts regular damage with no additional effect. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||
01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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02 | 02 | 02 | Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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26 | 26 | 26 | Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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31 | 31 | 31 | Brick Break | 15 | 75 | 100% | Destroys Reflect and Light Screen. |
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32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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37 | 37 | 37 | Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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54 | 54 | 54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. |
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56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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71 | 71 | 71 | Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
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78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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80 | 80 | 80 | Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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82 | 82 | 82 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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84 | 84 | 84 | Poison Jab | 20 | 80 | 100% | Has a 30% chance to poison the target. |
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87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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Machine, learned by Gabite but not Garchomp | ||||||||||
Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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Rock Slide | 10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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Sandstorm | 10 | — | — | Changes the weather to a sandstorm for five turns. |
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Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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Swift | 20 | 60 | — | Never misses. |
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Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Mud Shot | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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Earthquake | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Dragon Claw | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Stone Edge | 5 | 100 | 80% | Has an increased chance for a critical hit. |
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Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |