Essentials
Abilities
- Pressure
Increases the PP cost of moves targetting the Pokémon by one.
- Unnerve
Prevents opposing Pokémon from eating held Berries.
Hidden Ability
- Mirror Armor
- None
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 823
- Galar
- 23
- Crown Tundra
- 165
Names
- Japanese
- アーマーガア (aamaagaa)
- アーマーガア
- Korean
- 아머까오
- Chinese
- 鋼鎧鴉
- 钢铠鸦
- French
- Corvaillus
- German
- Krarmor
- Spanish
- Corviknight
- Italian
- Corviknight
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Rookidee | Corvisquire Level up, starting at level 18 | Corviknight Level up, starting at level 38 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 87.7 | 369 | 400 | |
Attack | 62.0 | 242 | 273 | |
Defense | 85.6 | 278 | 309 | |
Special Attack | 30.7 | 174 | 205 | |
Special Defense | 69.7 | 238 | 269 | |
Speed | 50.2 | 202 | 233 | |
Total | 66.6 |
Flavor
Flavor Text
-
This Pokémon reigns supreme in the skies of the Galar region. The black luster of its steel body could drive terror into the heart of any foe.
With their great intellect and flying skills, these Pokémon very successfully act as the Galar region’s airborne taxi service.
Sprites
Height
7'2.6"
2.2 m
Weight
165.3 lb
75.0 kg
Locations
Moves
Flying and Steel moves get STAB, and have their type highlighted in green.
Physical moves better suit Corviknight's higher Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | |
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
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— | Power Trip | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. |
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— | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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12 | Fury Attack | 20 | 15 | 85% | Hits 2-5 times in one turn. |
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16 | Pluck | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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22 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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28 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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34 | Drill Peck | 20 | 80 | 100% | Inflicts regular damage with no additional effect. |
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42 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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50 | Brave Bird | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Evolve: Learned when the Pokémon first evolves | ||||||||
* | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Egg, learned by Rookidee but not Corviknight | ||||||||
Defog | 15 | — | — | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
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Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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Roost | 10 | — | — | Heals the user by half its max HP. |
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Sand Attack | 15 | — | 100% | Lowers the target's accuracy by one stage. |
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Sky Attack | 5 | 140 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. |
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Spite | 10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Tailwind | 15 | — | — | For three turns, friendly Pokémon have doubled Speed. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Move reminder: Can be taught at any time by the Move Reminder | ||||||||
• | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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• | Metal Sound | 40 | — | 85% | Lowers the target's Special Defense by two stages. |
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• | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
Dual Wingbeat | 10 | 40 | 90% | Inflicts regular damage with no additional effect. |
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Steel Beam | 5 | 140 | 95% | XXX new effect for mind-blown |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Fly | 15 | 90 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
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08 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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09 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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16 | Screech | 40 | — | 85% | Lowers the target's Defense by two stages. |
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17 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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18 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
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21 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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23 | Thief | 25 | 60 | 100% | Takes the target's item. |
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24 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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25 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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26 | Scary Face | 10 | — | 100% | Lowers the target's Speed by two stages. |
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30 | Steel Wing | 25 | 70 | 90% | Has a 10% chance to raise the user's Defense by one stage. |
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31 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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39 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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40 | Swift | 20 | 60 | — | Never misses. |
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42 | Revenge | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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47 | Fake Tears | 20 | — | 100% | Lowers the target's Special Defense by two stages. |
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56 | U-turn | 20 | 70 | 100% | User must switch out after attacking. |
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57 | Payback | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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58 | Assurance | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. |
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76 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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79 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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95 | Air Slash | 15 | 75 | 95% | Has a 30% chance to make the target flinch. |
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R01 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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R12 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
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R13 | Focus Energy | 30 | — | — | Increases the user's chance to score a critical hit. |
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R20 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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R21 | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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R26 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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R27 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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R37 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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R46 | Iron Defense | 15 | — | — | Raises the user's Defense by two stages. |
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R48 | Bulk Up | 20 | — | — | Raises the user's Attack and Defense by one stage. |
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R66 | Brave Bird | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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R68 | Nasty Plot | 20 | — | — | Raises the user's Special Attack by two stages. |
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R70 | Flash Cannon | 10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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R74 | Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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R79 | Heavy Slam | 10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
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R85 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
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R89 | Hurricane | 10 | 110 | 70% | Has a 30% chance to confuse the target. |
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R99 | Body Press | 10 | 80 | 100% | XXX new effect for body-press |