Essentials
Summary
Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×.
Stats
- Cost
- 1000 Pokédollars
- Flags
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- Has a count in the bag
- Consumed when used
- Usable in battle
- Can be held by a Pokémon
Effect
- Used in battle
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Attempts to catch a wild Pokémon. Has a catch rate of 1.1× on the first turn of the battle and increases by 0.1× every turn, to a maximum of 4× on turn 30.
If used in a trainer battle, nothing happens and the ball is lost.
Flavor
Flavor text
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More effective as more turns are taken in battle.
A BALL that gains power in battles taking many turns.
A somewhat different BALL that becomes progressively better the more turns there are in a battle.
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A somewhat different Ball that becomes progressively better the more turns there are in a battle.
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A somewhat different Ball that becomes progressively better the more turns there are in a battle.
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A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.
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A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.
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A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle.
Foreign names
- Japanese
- タイマーボール (taimaabooru)
- タイマーボール
- Korean
- 타이마볼
- Chinese
- 計時球
- 计时球
- French
- Chrono Ball
- German
- Timerball
- Spanish
- Turno Ball
- Italian
- Timer Ball