Essentials

TM06

TMs and HMs pocket

Summary

Teaches Toxic to a compatible Pokémon.

Stats

Cost
1000 Pokédollars
Flags

Effect

Teaches Toxic to a compatible Pokémon.

Moves

These are the moves taught by TM06 in different games.

Move Type Class PP Power Acc Pri Effect
Generation 1 Red, Blue, Yellow Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 2 Gold, Silver, Crystal Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 3 Ruby, Sapphire, Emerald, FireRed, LeafGreen Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 4 Diamond, Pearl, Platinum, HeartGold, SoulSilver Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 5 Black, White Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 3 Colosseum, XD Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 5 Black 2, White 2 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 6 X, Y, Omega Ruby, Alpha Sapphire Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 7 Sun, Moon, Ultra Sun, Ultra Moon Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

Generation 7 Let’s Go, Pikachu!, Let’s Go, Eevee! Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

Generation 8 Sword, Shield Fly Flying physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

Flavor

Flavor text

Generation 3
Ruby, Sapphire, Emerald

Poisons the foe with a toxin that gradually worsens.

FireRed, LeafGreen

A move that badly poisons the foe. Its poison damage worsens every turn.

Generation 4
Diamond, Pearl, Platinum, HeartGold, SoulSilver

A move that leaves the foe badly poisoned. This poison damage worsens every turn.

Generation 5
Black, White, Black 2, White 2

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Generation 6
X, Y

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Generation 7
Sun, Moon, Ultra Sun, Ultra Moon

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Let’s Go, Pikachu!, Let’s Go, Eevee!

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Generation 8
Sword, Shield

The user flies up into the sky and then strikes its target on the next turn.

Foreign names

Japanese
わざマシン06 (wazamashin06)
わざマシン06
Korean
기술머신06
Chinese
招式學習器06
招式学习器06
French
CT06
German
TM06
Spanish
MT06
Italian
MT06
Czech
TM06

External Links